If I'm reminded of
Doul's Possible Sword (link is to the Dungeons of Dredmore item, because it was easier than tracking down the Mieville original), a sort of technomantic artifact that follows every possible path when swung. I think there may also have been an element where the wielder actually needed to be be
bad at sword-fighting to maximize the number of paths. Alternate realities seem to match the mechanics in Infinity Edge a little better than pulling from the past or future.
References to "X buff" should probably be replaced with "positive X effect" to match the existing standard.
Would Echo Strike trigger off of the basic attacks triggered by Echo Strike? Or do those not count as direct damage? If so, that might need a rephrase.
Chaotic Blow's fluff is hilarious, but a little out of place. I would love a berserker mathematician class, but this seems more like a "peel back the veil" sort of class. It's a good effect, and the fluff makes sense, but mechanically it seems very straightforward for the last skill in its tree.
The fluff for the Schisms tree ("Schisms manifest where Apostates conquer.") reminds me of
Kill Six Billion Demon's transdimensional Conquering Kings.
Demiurge might be another decent name for the class.
I like Chrono Grasp a lot, but the direct, linear pull on the other skills in the tree doesn't really scream "time travel" to me. I'd love to see more abilities that center around positioning enemies via time travel.
"Time waves" is very Doctor Who. Maybe "Prey on your enemies' timelines" or something similar?
I
like Phase Assault. I was thinking that this guy really needed more ways to break the rules, and attacking at range is a good one. Chrono Fissure has a similar (synergizing?) effect. Maybe there could be a generic tree with Juxtapose about existing in more than one place simultaneously?
The half-turn casting time of Fold Reality is interesting to me. It's sort of like a cruder version of TW's instant casts.
Command the Stars references a "Schism target". Is that just for Singularity? None of the other Schism effects specifically target anyone. Or should this read something like "if an enemy is standing in your Schism, or suffering from Fade From Time, it will take this damage as well"?
Evermore is a cool version of Unstoppable, but seems like more of a Taleblade skill than a temporal one. It has shades of the Distorted Blade, which fits reasonably well and fits with a few other skills (what is it with paradox and evil weapons?). The last line also treats Evermore as a name, and references a max HP which doesn't appear elsewhere in the skill. Alternate fluff: "Your death disrupts time itself, letting you linger as a distorted echo. You retain all skills and attributes, and deal X% of your normal damage. Killing an enemy allow you to usurp their timeline and return to the normal flow of time at 50% health."
Chrono Massacre could be clearer in what constitutes a "simulated" version of your attacks. I'm also surprised it's physical and not temporal or temporal/physical.
Rift Strike seems like it could get pretty insane.
Tear the Timeline might want to be a sustain, given that it's potentially a big trade-off.
I was expecting there to be more skills involving the manipulation of anomalies. There's a little of that with Tear the Timeline, and a few effects that trigger or terminate with them, but nothing about twisting them or using them offensively. Maybe there could be an anomaly-managing skill based around forcing anomalies on enemies? Giving their abilities a failure chance, etc.? Or even just some skills based on recklessly twisting time to bring about anomalies that are moderately more likely to hurt your enemies.
malboro_urchin wrote:Edit: This class reminds me a lot of Cursed, with the whole undisciplined rampaging across timelines, and all the on-hit effects available to the player seem like they'd definitely allow for a very strong bump-heavy build
I had the same thought. I was thinking there was potential for some sort of paradox-focused version of the cursed aura, oppressing and disrupting your enemies and only occasionally throwing you into a howling void.
EDIT: It wouldn't give the same synergy with Evermore, but what if Infinitum Ascension was something like Lichform? The fluff really sounds like a fundamental change to the character, rather than a temporary (albeit sustained) buff. On the other hand, the effect is cool and powerful enough that it clearly wants to be a capstone.