Betatest 1.3 ! We need moar souls !
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Re: Betatest 1.3 ! We need moar souls !
That is deliberate.
DarkGod made the particles not get dragged around all the time.
DarkGod made the particles not get dragged around all the time.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Betatest 1.3 ! We need moar souls !
Could I petition for a quick nerf on Matter Weaving? Mex rates the class as Tier S (broken) and I'm inclined to agree with him. 58% at max level might not seem imbalanced, but heroism infusions and other -life items make it much better in practice. I would suggest a flat 80%.
Re: Betatest 1.3 ! We need moar souls !
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Betatest 1.3 ! We need moar souls !
Playing Skelly TW in 1.3 and I got the Caldera adventure despite not triggering the dream counters.
I used the altar to get the dreams anyway and discovered after succeeding both as mouse and lost man that there was no unlock for the solipsist class.
I used the altar to get the dreams anyway and discovered after succeeding both as mouse and lost man that there was no unlock for the solipsist class.
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- Cornac
- Posts: 37
- Joined: Sat Jan 31, 2015 6:34 am
Re: Betatest 1.3 ! We need moar souls !
Corrupted Strength in Corruption/Reaving Combat is listed as having an 8 Vim cost. The passive however does not cost any Vim when it procs (I don't think it's intended to cost vim, that would be a big reaver nerf). Is it possible to simply remove the Vim cost if it doesn't do anything? I want to take it on my adventurer, but I'm getting annoyed by all the resource bars.
Pretty please? =)
Pretty please? =)
Re: Betatest 1.3 ! We need moar souls !
Is it just me or does spacetime tuning work weird with air bubbles now?
Like I tend to rest on top of bubbles to make the most out of my rest underwater when I don't have underwater breathing equipment,
and it usually does fine but now it seems to keep me there for 30-50 turns, so for a while even after the bubbles have run out, and you end up with even less oxygen than before.
I suspect it has something to do with spacetime tuning, unless some change was made to underwater resting.
Edit: Even away from bubbles I seem to sit around until I'm down to like half oxygen, is this intended?
Like I tend to rest on top of bubbles to make the most out of my rest underwater when I don't have underwater breathing equipment,
and it usually does fine but now it seems to keep me there for 30-50 turns, so for a while even after the bubbles have run out, and you end up with even less oxygen than before.
I suspect it has something to do with spacetime tuning, unless some change was made to underwater resting.
Edit: Even away from bubbles I seem to sit around until I'm down to like half oxygen, is this intended?

"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: Betatest 1.3 ! We need moar souls !
doublepost cause doublepost!
trying to talk to melinda's dad in LH returns this LUA error:

trying to talk to melinda's dad in LH returns this LUA error:

"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: Betatest 1.3 ! We need moar souls !
Sheila, I'll look into underwater resting, thank you. I tried to make it so that rest would wait for air; but apparently it breaks things sometimes.
As for the chat, looks like a missing chat id. Does that appear immediately on the trial to chat or is there some sequence of answers? What's your Melinda quest status?
As for the chat, looks like a missing chat id. Does that appear immediately on the trial to chat or is there some sequence of answers? What's your Melinda quest status?
Re: Betatest 1.3 ! We need moar souls !
I talked to mex a bit about this. I can't see lowering the value. At 58% it's already only marginally useful for people who play on normal. It could be changed to armor or something else. Anyway we can talk about it more in the chrono development thread if you want.Parcae2 wrote:Could I petition for a quick nerf on Matter Weaving? Mex rates the class as Tier S (broken) and I'm inclined to agree with him. 58% at max level might not seem imbalanced, but heroism infusions and other -life items make it much better in practice. I would suggest a flat 80%.
Re: Betatest 1.3 ! We need moar souls !
Not sure if you caught it earlier but I'll put it here just in case, it was at lv 10 so the status would be nothing, it's just the old man being sad when answering the door.0player wrote:Sheila, I'll look into underwater resting, thank you. I tried to make it so that rest would wait for air; but apparently it breaks things sometimes.
As for the chat, looks like a missing chat id. Does that appear immediately on the trial to chat or is there some sequence of answers? What's your Melinda quest status?
"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
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- Archmage
- Posts: 393
- Joined: Thu Dec 12, 2013 7:28 pm
Re: Betatest 1.3 ! We need moar souls !
I'm playing a wyrmic on b4, and when I use z to rest+autoexplore, my char doesn't always wait till all his ability cooldowns (I'm looking at you, Bellowing Roar) are reset before beginning to explore.
Mewtarthio wrote:Ever wonder why Tarelion sends you into the Abashed Expanse instead of a team of archmages lead by himself? They all figured "Eh, might as well toss that violent oaf up in there and see if he manages to kick things back into place.
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- Cornac
- Posts: 37
- Joined: Sat Jan 31, 2015 6:34 am
Re: Betatest 1.3 ! We need moar souls !
Bump, and also I think Ogres currently get +1 dex not -1 dex.The Selfish Gene wrote:Corrupted Strength in Corruption/Reaving Combat is listed as having an 8 Vim cost. The passive however does not cost any Vim when it procs (I don't think it's intended to cost vim, that would be a big reaver nerf). Is it possible to simply remove the Vim cost if it doesn't do anything? I want to take it on my adventurer, but I'm getting annoyed by all the resource bars.
Pretty please? =)
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- Spiderkin
- Posts: 574
- Joined: Sun May 12, 2013 7:00 am
Re: Betatest 1.3 ! We need moar souls !
Good catch. Yeah, Ogres get +1 dex while birth description lists -1.
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way
Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/
<astralInferno> you suffer so that others may suffer in the intended way
Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/
Re: Betatest 1.3 ! We need moar souls !
I equipped Tihkal's Maul one-handed with my ogre and it wasn't displayed on the player doll.
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- Spiderkin
- Posts: 574
- Joined: Sun May 12, 2013 7:00 am
Re: Betatest 1.3 ! We need moar souls !
Can confirm - another two hander (used The Black Maul to test) shows up but Tirakai's does not.
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way
Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/
<astralInferno> you suffer so that others may suffer in the intended way
Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/