Performance fix for Classic UI and Marson's NPC list

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0player
Uruivellas
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Joined: Fri May 24, 2013 4:27 pm

Performance fix for Classic UI and Marson's NPC list

#1 Post by 0player »

http://te4.org/games/addons/tome/interface-boost
For all your low-end computer needs.
Rejoice!

StarKeep
Uruivellas
Posts: 703
Joined: Sun Feb 03, 2013 12:29 am
Location: Turtlemire

Re: Performance fix for Classic UI and Marson's NPC list

#2 Post by StarKeep »

Error upon accepting an escort. (Seer if it matters.)

Code: Select all

Lua Error: /mod/class/PlayerDisplay.lua:148: attempt to perform arithmetic on global 'hl' (a nil value)
	At [C]:-1 __sub
	At /mod/class/PlayerDisplay.lua:148 item
	At /mod/class/PlayerDisplay.lua:502 toScreen
	At /mod/class/uiset/Classic.lua:349 display
	At /mod/class/Game.lua:1472 
Also, the information on the left bar seems to be far... lower than it normally should. (It even goes off the screen on lower resolutions.)
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal

0player
Uruivellas
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Joined: Fri May 24, 2013 4:27 pm

Re: Performance fix for Classic UI and Marson's NPC list

#3 Post by 0player »

Fixed. :(

Marson
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Joined: Thu Jan 16, 2014 4:56 am

Re: Performance fix for Classic UI and Marson's NPC list

#4 Post by Marson »

Nice! Thanks, 0player. I don't know when I'll get to it, but do you mind if I steal this fix (with credit to you)?

0player
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Joined: Fri May 24, 2013 4:27 pm

Re: Performance fix for Classic UI and Marson's NPC list

#5 Post by 0player »

Heh, Marson, the whole purpose of this fix is so you don't have to write it yourself ;)

Marson
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Joined: Thu Jan 16, 2014 4:56 am

Re: Performance fix for Classic UI and Marson's NPC list

#6 Post by Marson »

0player wrote:Heh, Marson, the whole purpose of this fix is so you don't have to write it yourself ;)
:lol: :mrgreen:

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