New race up for testing in git: Ogres

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darkgod
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New race up for testing in git: Ogres

#1 Post by darkgod »

1.3 will feature a new race, Ogres along with assorted lore and an unlock zone.


SPOILERS ALERT SPOILERS ALERT!!!



To test out ogres you can add:

Code: Select all

race_giant = true
race_ogre = true
in your allow_build file.

To play the unlock play/cheat up to the halfling ruins, on level 3 there will be a new boss (100% chance for shalore, 30% for everybody else), which when killed unlocks a new zone on the worldmap. It is about level 20-30 and filled to the brim with lore!

Obviously, do that in git and report me problems/bugs/balance concerns here!

/me whips the minions!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Sradac
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Re: New race up for testing in git: Ogres

#2 Post by Sradac »

I noticed a certain talent tree in the git log that has me pretty much freaking out right now...

darkgod
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Re: New race up for testing in git: Ogres

#3 Post by darkgod »

Yes?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Sradac
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Re: New race up for testing in git: Ogres

#4 Post by Sradac »

So far the only concern I have with Ogres is Ogric Wrath's description is a bit confusing.

"...or one of your damage is reduced by a damage shield or effect..."

What does that actually mean? Is it when an attack is absorbed by a damage shield? What kind of other effect would it be? Will it trigger off of say, shield block?

I'm also not sure what it is getting at with "one of your damage". Shouldn't it say one of your attacks?

Maybe it would be simpler to say something along the lines of "Any time one of your attacks fails to hurt your target"? If that is indeed what it's supposed to do at least.

Nagyhal
Wyrmic
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Re: New race up for testing in git: Ogres

#5 Post by Nagyhal »

I've updated, but I just get errors:

Code: Select all

Lua Error: /engine/Savefile.lua:370: stack overflow
	At [C]:-1 __index
	At /engine/Savefile.lua:370 resolveSelf
	At /engine/Savefile.lua:376 resolveSelf
	At /engine/Savefile.lua:376 resolveSelf
	At /engine/Savefile.lua:376 resolveSelf
Looks like the data structures have been altered, and are not back-compatible. I've had a go at deleting as many of what I presume are my offline savefiles as I dare to, but that didn't improve anything.

There's a beautiful ogre damsel in distress inside me just calling out to be freed here. Help, help!

darkgod
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Re: New race up for testing in git: Ogres

#6 Post by darkgod »

Uh? what's left then if you deleted your saves ?
world.teaw ? try to move it away perhaps ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Nagyhal
Wyrmic
Posts: 282
Joined: Tue Feb 15, 2011 12:01 am

Re: New race up for testing in git: Ogres

#7 Post by Nagyhal »

DarkGod, I don't want to do anything for the sake of testing that will disrupt my online, verified games.

Curiosly enough though, I moved world.teaw and it was fixed!

How much have I broken in the process? :D

Doctornull
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Re: New race up for testing in git: Ogres

#8 Post by Doctornull »

Messing around with a 1.3 Ogre / Temporal Warden:

Image

Full log attached.

I kept getting that pop-up every bump attack so I quit soon after.
Attachments
te4_log.txt.zip
(65.43 KiB) Downloaded 309 times
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

darkgod
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Re: New race up for testing in git: Ogres

#9 Post by darkgod »

which git commit ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Doctornull
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Re: New race up for testing in git: Ogres

#10 Post by Doctornull »

darkgod wrote:which git commit ?
Top log message is:
git wrote:commit 6d035b9f6a61bd055574fc51f7a1222051a1f95d
Author: DarkGod <darkgod@net-core.org>
Date: Sun Dec 28 18:42:13 2014 +0100

plop
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

darkgod
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Re: New race up for testing in git: Ogres

#11 Post by darkgod »

You sure ? Because this is the file at this commit: http://git.net-core.org/darkgod/t-engin ... ffects.lua
and line 136 is "end" so it doesnt look like it's right :/
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Doctornull
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Posts: 2402
Joined: Tue Jun 18, 2013 10:46 pm
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Re: New race up for testing in git: Ogres

#12 Post by Doctornull »

darkgod wrote:You sure ? Because this is the file at this commit: http://git.net-core.org/darkgod/t-engin ... ffects.lua
and line 136 is "end" so it doesnt look like it's right :/
I think that is what I ran.

But now I have updated so I can't try to replicate.
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

Hogulus
Thalore
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Re: New race up for testing in git: Ogres

#13 Post by Hogulus »

Only "bug" I've noticed so far that (probably) isn't fixed: chests in the Conclave Vault probably shouldn't be allowed to spawn ogres, seeing as there is no way of making chest-spawned ogres break stasis.

rexorcorum
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Re: New race up for testing in git: Ogres

#14 Post by rexorcorum »

Concept art for the ogres for comments and such:

Image

Image

(Humph, my site is down atm, so here are alternative links:
Image;
Image)

And naked ones at the end of the post here (when it's running again :? ).
Last edited by rexorcorum on Thu Mar 02, 2017 1:33 pm, edited 2 times in total.
~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~

Doctornull
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Re: New race up for testing in git: Ogres

#15 Post by Doctornull »

Ogre Marauder 1.3 test, again when I use Ogric Wrath I get a Lua popul:

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[LOG]	#UID:1914:0##fbd578#Aerin#LAST# misses Cutpurse.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:155: in function </engine/interface/ActorTalents.lua:137>
Lua Error: /engine/interface/ActorTalents.lua:180: /engine/interface/ActorTalents.lua:155: /data/timed_effects/magical.lua:3230: attempt to index local 'e' (a nil value)
stack traceback:
	/data/timed_effects/magical.lua:3230: in function 'activate'
	/engine/interface/ActorTemporaryEffects.lua:136: in function 'setEffect'
	/data/timed_effects/magical.lua:3189: in function 'callEffect'
	/mod/class/Actor.lua:4839: in function 'fireTalentCheck'
	/mod/class/interface/Combat.lua:1036: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:190: in function 'attackTarget'
	/data/talents/misc/misc.lua:72: in function </data/talents/misc/misc.lua:52>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:150: in function </engine/interface/ActorTalents.lua:137>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:180 bumpInto
	At /mod/class/Actor.lua:3355 attack
	At /engine/interface/ActorLife.lua:41 check
	At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
	At /engine/Actor.lua:198 move
	At /mod/class/Actor.lua:1250 move
	At /mod/class/Player.lua:296 move
	At /engine/interface/PlayerMouse.lua:61 mouseMove
	At /engine/interface/PlayerMouse.lua:133 mouseHandleDefault
	At /mod/class/Game.lua:2079 fct
	At /engine/Mouse.lua:56 
Loading tile	effects/ogre_fury.png
[LOG]	#UID:1914:0##fbd578#Aerin#LAST# hits Cutpurse for #aaaaaa#19 physical#LAST# damage.
Git Log shows:

Code: Select all

commit 21f530162f1bf20e8f9b35ef8596afcca09889f2
Author: DarkGod <darkgod@net-core.org>
Date:   Mon Dec 29 17:54:05 2014 +0100

    paranoiiaaaa
    
    and bugfix !!!

Full log attached.
Attachments
te4_log.txt.zip
(107.99 KiB) Downloaded 300 times
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

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