Here's a list of every little change I made to the strings in damage_types.lua:
- Physical damage
- "battered" to "battered to death"
- "bludgeoned" to "bludgeoned to death"
- "sliced" to "sliced apart"
- "maimed" to "maimed and murdered
- "raked" to "raked to death"
- "bled" to "bloodily beaten to death"
- "dissected" to "vivisected"
- "disembowelled" to "disemboweled"
- "stabbed" to "stabbed to death"
- "pierced" to "pierced to death"
- "shattered" to "pummeled to death" ("shattered" was also in Cold damage)
- "swiped" to "excoriated"
- "struck" to "struck down"
- "tortured" to "tortured to death"
- "squished" to "pulverized" [/*]
- Arcane damage
- "blasted" to "blasted into purple oblivion"
- "energised" to "enervated to death"
- "mana-torn" to "mana-torn to mana-shreds"
- "dweomered" to "given the old ultra-violet" [/*]
- Fire damage
- "burnt" to "burnt to ashes"
- "blazed" to "conflagrated"
- "flamed" to "incinerated"
- "slowly cooked" to "slowly cooked to death"
- "boiled" to "exploded" [/*]
- Cold damage
- "frozen" to "frozen solid"
- "chilled" to "chilled to death"
- "iced" to "entombed in ice"
- "cooled" to "fatally frostbitten"
- "frozen and shattered into a million little shards" to "frozen and shattered" [/*]
- Lightning damage
- "shocked" to "shocked into cardiac arrest"
- "bolted" to "tased to death"
- "volted" to "given 10,000 volts of agony"
- "amped" to "sparked to death"
- "zapped" to "zapped to death" [/*]
- Acid damage
- "dissolved" to "dissolved into slurry"
- "scalded" to "liquefied" (scalded would belong under Fire damage)
- "zapped" to "zapped to death" [/*]
- Nature damage
- "slimed" to "slimed to death"
- "splurged" to "putrefied" (btw, splurge means to spend too much money.)
- "treehugged" to "decomposed"
- "naturalised" to "fatally intoxicated" [/*]
- Blight damage
- "poxed" to "infected with death-pox"
- "infected" to "vitally vitiated"
- "plagued" to "ravaged with plague"
- "debilitated by noxious blight before falling" to "debilitated"
- "fouled" to "befouled"
- "tainted" to "tainted to death" [/*]
- Light damage (the name "light damage" is a little confusing, since it could be interpreted as "not much damage" or "damage relevant to light weapons/light armor")
- "radiated" to "irradiated"
- "seared" to "solar beamed" (seared could be Fire damage)
- "purified" to "purified to death"
- "sun baked" to "sun baked to death"
- "jerkied" to "desiccated to death"
- "tanned" to "given an unhealthy tan" (tanned alone could be interpreted as physical damage, as in "Ah'm gunna tan yer hide, boi!") [/*]
- Darkness damage
- "shadowed" to "disintegrated"
- "darkened" to "fed to shadowy tentacles"
- "swallowed by void" to "sent screaming into the void" [/*]
- Mind damage
- "psyched" to "flatlined"
- "mentally tortured" to "mentally tortured to death"
- "mindraped" to "brain panned"
- added "trepanned"
- added "de-brained"
- added "cranially combusted" [/*]
Right now the mod runs fine, except that as soon as I start a game, I get a message about an addon hash error, and I'm kicked offline. I don't know if this is something I did, or something to do with not uploading this mod to te4.org. Until I know for sure (and fix it, if possible), I'm not uploading the mod.