Missing miniboss

Where bugs go to lie down and rest

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Tom
Spiderkin
Posts: 555
Joined: Wed Apr 27, 2011 11:04 pm

Missing miniboss

#1 Post by Tom »

Ruined dungeon.
I teleport and end up in the very NE room.
There was no boss there, but this also means I can not open the lever for that boss.
Very sad :(

Tom

Tom
Spiderkin
Posts: 555
Joined: Wed Apr 27, 2011 11:04 pm

Re: Missing miniboss

#2 Post by Tom »

Can I trigger a 'wrong' lever and get the minibosses back?

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: Missing miniboss

#3 Post by Radon26 »

I think I had a similar problem with the ruined dungeon, but it was in the NW. (1.2.2)

the guardian was there, but wasn't there.
there were exactly 9 specific squares, in which he could hit me.
At first, I tried digging around thinking it was aura, but the damage, was only on the 9 specific squares.

he couldn't have been invisible, because
A) he did not follow me.
B) I could stand on ever single one, of the 9 squares.
C) I was attacked by the guardian, and not the usual "something" that shows up when I don't see it.

it was a Minotaur (or maulotaur?)
I don't remember if I tried AoE attacks.

I did not teleport, i just walked in the room.

and about the lever. pretty sure you can't

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Missing miniboss

#4 Post by HousePet »

They do wander around at times.
My feedback meter decays into coding. Give me feedback and I make mods.

Marson
Uruivellas
Posts: 645
Joined: Thu Jan 16, 2014 4:56 am

Re: Missing miniboss

#5 Post by Marson »

It's a bug that happens when too many creatures try to spawn in a limited space. My AWOL addon can fix that (link in my sig). This link points you to instructions for adding it to an existing character.
http://forums.te4.org/viewtopic.php?f=64&t=41596

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