Wildfire and Ice unlocks

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Elhazzared
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Wildfire and Ice unlocks

#1 Post by Elhazzared »

So, i've read the wiki about the unlock method of both of these spell trees (or spheres as I like to call them).

Supposedly it's a million damage of that type caused over a multitude of games.

My question is. Is it still the same or has this changed? Because I'm fairly sure that by now I should have vastly gone over a million fire damage alredy since I mainly play archmage now and I always get the level 5 flame early on. Everything I fight I go out of my way to try to either only kill it with fire or resort to it as much as posible. Normally I go for aether builds, this time i'm on a storm build but I still have a flame 5 and use it whenever there is no immediate danager of death. With damage rools starting at over 100 per shot at the very early stages and going over 400 at well I guess you could call mid level. I am sure that by now with several thousands of creatures dying to fire it should have been acomplished.

So, to anyone's knowledge, has this changed or is it perhaps my perception of how much damage I've dealt already really that flawed?

Davion Fuxa
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Re: Wildfire and Ice unlocks

#2 Post by Davion Fuxa »

It should still be 1 million Fire Damage or 1 million Cold Damage. You can view your progress with either achievement in game by looking for the Cryomancer or Pyromancer Achievements respectively.

Note that there may be a bug that will cause you to garner no experience towards the total if your attack kills the enemy outright (So if your Freeze Spell for example outright kills the enemy, no total tallied towards the final goal).

Normally it takes a while to gather the needed damage - you likely would have to get well into the game to unlock either achievment.
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Elhazzared
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Re: Wildfire and Ice unlocks

#3 Post by Elhazzared »

I guess I can only see the archievments through the steam version which I don't have then.

Davion Fuxa
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Re: Wildfire and Ice unlocks

#4 Post by Davion Fuxa »

It should still be viewable to you.

Go into your game and log into whatever characters you have on the go.
Press the Esc Key to bring up the Main Menu.
From Esc and go to the Show Achivement Option.
Click on the Everything Button.

Listed in alphabetical order, you shoudl be able to scroll through the 'C's and find Cryomancer. At the end of the 'P's there should be Pyromancer respectively.
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Elhazzared
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Re: Wildfire and Ice unlocks

#5 Post by Elhazzared »

Right, weird I couldn't do it from the menu... So i checked out the pyromancer and it shows I'm not even half way which is absolutly impossible. I've manged at least a run over level 30, at least one over level 20, most go to level 16 at least and fire is what I use to kill 70% of what i find. Something is incredibly buggy here. I could understand if maybe it was at 800.000 or 900.000, but bellow half is just absolutly impossible with several thousnds of critters dead by fire.

It might also be worth noting that a different archievment for both the wildfire and ice would be welcome. something as hard as getting the storm or stone because quite frankly, both trees need the synergy of the stronger counterpart to be good. On their own it's not enough to just make a pyromancer or a cryomancer. With the way this unlock works it takes way too long to archive something that should be so basic. Especially with whatever is making it count, making it count less than it should.

Davion Fuxa
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Re: Wildfire and Ice unlocks

#6 Post by Davion Fuxa »

Note that the damage is a combination of all your playthroughs. Additionally, you don't have to inflict the damage via an Archmage character - I unlocked the Cryomancer for example via using a Wyrmic character mostly.

Also note that you'll probably eventually end up doing more damage later on in your playthrough towards the achievements then early on.
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grayswandir
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Re: Wildfire and Ice unlocks

#7 Post by grayswandir »

Also note that the achievements are technically different ones based on difficulty level/permadeath option. So any cold damage you do in a Normal/Roguelike game won't stack with any cold damage you do in a Normal/Adventurer game.
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Elhazzared
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Re: Wildfire and Ice unlocks

#8 Post by Elhazzared »

All my games are on normal roguelike. And yes i know it doesn't has to be with an archmage. But from level at least level 5 after i did the first mission I am doing at very least 100 damage (it's more but we'll say less) and at levels 20 I'm doing already 400 minimum, probably more like 500. Even averaging 250 damage per enemy hit by a fire spell by now I should have far surpassed the 1 million. let alone be bellow the halfway mark... And this is fire, ice is probably going to be way harder than this all things considered.

I don't overly mind cause I don't particularly like the synergies in fire and ice that much. Don't like stone either. lightning has awesome synergies but it's much a late game things due to requiring many high level skills at 5 and requiring a huge amount of mana both for the sustains spells... Aether is just much more friendly since you get a much easier way in, especially playing cornac as you get a flame at 5, then get manathrust at 5 (put just one point into time shield), then time shield at 5, then aether beam at 5. you go along the way never needing to work for this great synergy and grow very powerful in the meantime. At level 20 you can pick meta to be able to dispel shields.

After getting all the arcane damage maxed out you can diversify like the earth thing to dig through multiple walls. freeze to get someone out of combat for a while.

edge2054
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Re: Wildfire and Ice unlocks

#9 Post by edge2054 »

I think you may be underestimating wildfire ;)

Elhazzared
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Re: Wildfire and Ice unlocks

#10 Post by Elhazzared »

Maybe, I just don't find it that great in comparison but yeah, it's entirely possible I'm underestimating it.

jotwebe
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Re: Wildfire and Ice unlocks

#11 Post by jotwebe »

What might not be immediately obvious:

a) Cleansing Flames are pretty huge in the later game where there are more buffs and debuffs around.
b) Wildfire lets you not worry about hitting yourself with your own spells, meaning you can don't need Meta (which with Storm and Aether you probably do)
c) maxed Fireflash lets you hit things from outside of their sight range

It's arguably the best elemental tree from a min-maxing perspective, although Storm and Aether aren't far behind. Stone I think is pretty decent when combined with Meta, Ice used to be meh but I don't know how the recent buffs affected it - it does pair well with Temporal.
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jilladilla
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Re: Wildfire and Ice unlocks

#12 Post by jilladilla »

jotwebe wrote: b) Wildfire lets you not worry about hitting yourself with your own spells, meaning you can don't need Meta (which with Storm and Aether you probably do)
While Meta is pretty much mandatory for aether mages, last I checked you can't hurt yourself with storm unless you specifically target yourself. No hurricane does not do damage to the mage that caused it (last I checked anyway).

Anyway back to topic: Cleansing flames is amazing!
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jotwebe
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Re: Wildfire and Ice unlocks

#13 Post by jotwebe »

Oh right, been ages since I played a storm archmage. That got changed soon after.
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Dracos
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Re: Wildfire and Ice unlocks

#14 Post by Dracos »

Thanks for the tip on checking achievement on these. Wow, I really thought I was making more progress with fire beaming this run, but guess I have another 850,000 to go.
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jotwebe
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Re: Wildfire and Ice unlocks

#15 Post by jotwebe »

Really, the fasted way to get these unlocks is playing Alchemists.
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