Chronomancer Icons

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jotwebe
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Re: Chronomancer Icons

#16 Post by jotwebe »

preview.png
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Fate Weaving

EDIT: I noticed that the 2nd talet in fate threading already used the icon I picked for Seal Fate, so here's an alternative version with a different seal-thingie:
seal-fate-alt.png
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Last edited by jotwebe on Sun Jul 06, 2014 7:30 pm, edited 2 times in total.
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astreoth
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Re: Chronomancer Icons

#17 Post by astreoth »

okay here's fate weaving apparently right after another guy made it.
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jotwebe
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Re: Chronomancer Icons

#18 Post by jotwebe »

Heh, you preempted me on the hounds.

Anyway it doesn't hurt to have a bit of choice, I think I'm gonna post my hounds version as well. It's pretty fun to make these...
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astreoth
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Re: Chronomancer Icons

#19 Post by astreoth »

here's chronomancy's second half that should finish the generics.

yeah spacetime folding looks like the only one that needs to be done at this point.

edit:
time travel needs a redo as well
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astreoth
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Re: Chronomancer Icons

#20 Post by astreoth »

okay space time folding's done now all that's left is the time travel rework

edit:
added alternate warp mine
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stinkstink
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Re: Chronomancer Icons

#21 Post by stinkstink »

Alternate Twin Threads
Image

Warp Mines/Banish/Temporal Wake/Dimensional Anchor
ImageImageImageImage

astreoth
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Re: Chronomancer Icons

#22 Post by astreoth »

and I've got the time travel remake so yeah that's everything and more what with the alternates.
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jotwebe
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Re: Chronomancer Icons

#23 Post by jotwebe »

And here's an alternative Spacetime Folding:

ImageImageImageImage

Not really happy with the coloring though. Could give Dimensional Anchor the actual achor icon, I suppose...
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edge2054
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Re: Chronomancer Icons

#24 Post by edge2054 »

jotwebe wrote:
preview.png
Fate Weaving

EDIT: I noticed that the 2nd talet in fate threading already used the icon I picked for Seal Fate, so here's an alternative version with a different seal-thingie:
seal-fate-alt.png
These are showing up as completely white in game. I tried opening them in gimp and exporting them as png but that didn't help. Not sure how else to fix them.

Also could you do another warp mine for me but with blue in the middle and red on the outside? I really like that icon and I need one for warp mine away and warp mine toward so I figured I'd grab that for one of them.

That one works fine by the way. Not sure why the other one's are off.

edge2054
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Re: Chronomancer Icons

#25 Post by edge2054 »

And thanks for all the help guys :) I really appreciate it.

edge2054
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Re: Chronomancer Icons

#26 Post by edge2054 »


jotwebe
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Re: Chronomancer Icons

#27 Post by jotwebe »

Uh, I think the fate weaving icons got saved as RGB - I was wondering why the color got even more subtle than I intended. Also doing the color-switched warp mine.

EDIT: Ok, the improved Warp Mine, here it is:
Image

(the icon is under explosions, btw)

EDIT: ... and here's the fixed Fate Weaving tree:
ImageImageImageImage

EDIT: And some variations on the Dimensional Anchor - I'd gone with something that looked both solid and "warp-like", but here's a literal anchor, a compass (finding home), and a nodular abstract thingy I liked.

ImageImageImage
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edge2054
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Re: Chronomancer Icons

#28 Post by edge2054 »

And all done :) Thanks for the help guys. I'll be doing a bit of polish and probably a test run before I post a patch.

Here's a couple of screenshots with your talent icons :)

http://imgur.com/874FBFA,fKbKMtI

HousePet
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Re: Chronomancer Icons

#29 Post by HousePet »

Could I get some icons done then? >_>
My feedback meter decays into coding. Give me feedback and I make mods.

stinkstink
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Re: Chronomancer Icons

#30 Post by stinkstink »

Make a list of the talents you need along with their descriptions, work doesn't get done if nobody knows it's needed.

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