This seems like it is developing into a massive train of quoting. Or I'm just quoting too much...Zeyphor wrote:But thats the appeal, the intended value, the main attraction of the concepts... it makes it feel more like a roguelikeThe Revanchist wrote:Stalker
its so cruel, so unforgivingly painful to unexpectedly lose a character when you're down and almost out, and you expect to easily win in your current situation[!]The lunatic, on the other hand, makes the game very interesting, and should be significantly increased in power from what I had though of; maybe with much lower minimum values than I had listed; it'd make you feel like you're fighting a bossnotacorporal wrote:Desynchronized [and] Deranged Lunatic
imagine a WtW deranged lunatic running around nur lvl 3; almost everything there would die on nightmare+, except for maybe other WtWs; and imagine it guarding the staircase after everything else is dead
wouldn't that make the game so much more... interesting?
they make the game stop being a bumpfest in some areas, for example, the 4th, 5th, and 6th T1 dungeons that a player does, or most of old forest on nightmare+, which doesn't get the nightmare+ scaling where enemy level is concerned
Desynchronized does an especially good job at making the player stop in their tracks during a bumpfest and go like, "okay, so theres a desynchronized, what the )!_& does he do, what the &!%^ is he weak to, and what the )!)% do I do to kill it" and then, theres the more obligatory question, "should I get the hell outta dodge?"
I like the stalker idea much more than what I had come up with, and I hope that DG implements this without the one square vault thingy
I also like the randomly blinking around and randomly out of time ideas for the Desynchronized
Bumpfests are the exact things we seem to be trying to avoid; we want the player to have two choices... Engage or Die. And we want "Engage" to be much more interesting. Having "wildcard" enemies would certainly freshen things up.

Stalker and Lunatic are still two separate ideas, right? Having a creature be both seems like it'd defeat the purpose of... both.

For the Desynchronized, it would make sense for them to be literally "out of time". Whether it is feasible to implement from a design-standpoint... Different story.
For my departure, another idea!
Inclement
Has a smattering of Lightning and Storm talents, a decent global speed bonus, and random teleportation. After all, Lightning is a chaotic element...
