Code: Select all
[SHADER] Loaded shader with totalname boneshield[chargesCount=4]
New GL Shader program 25
GLSL ERROR: Compile error in shader inline
ERROR: 0:66: '*' does not operate on 'float' and 'int'
ERROR: 0:68: Use of undeclared identifier 'spiralPhase'
ERROR: 0:69: Use of undeclared identifier 'spiralPhase'
ERROR: 0:70: '*' does not operate on 'int' and 'float'
[SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag