The auto-use options are gold, however there is one option I'd really like to see added.
When I set an attack talent with a limited range on "auto-use when enemy visible", it will trigger too early. Ideally I'd like to see an option where the talent is fired as soon as there is an enemy visible and in range..
auto-use when enemy in range
Moderator: Moderator
Re: auto-use when enemy in range
Also, the cursed's rampage talent should toggle off auto-use, or allow instants to be used without changing duration, but the latter would be a big shift for gameplay balance. And predator/fears need to look better in comparison to rampage, not worse.
Re: auto-use when enemy in range
you're welcome to make a shaderAnd predator/fears need to look better in comparison to rampage, not worse.
Re: auto-use when enemy in range
this addon: http://te4.org/games/addons/tome/extended_auto_use
add 2 option to the auto-use menu: Use when ennemy visible and in range, and Use when ennemy within 2 tiles.
It's so usefull I hope it become part of the core game
add 2 option to the auto-use menu: Use when ennemy visible and in range, and Use when ennemy within 2 tiles.
It's so usefull I hope it become part of the core game