I'm working on my first TOME4 addon, and I've run into a bit of a problem loading new talents. I have no trouble defining the newTalentType, but when I attempt to load the file that contains the actual talent information, the game locks up whenever I select "New Game" and refuses to do anything. Here's the syntax I'm using to load the file:
load("/data-mymodule/talents/chronomancy/timeloop.lua")
The file exists, and I can successfully load other data. Anyone have any ideas on this?
Problem loading talents... help?
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Re: Problem loading talents... help?
Usually when the game hangs at new game its a syntax error, have you looked at the log file if there is an error it should be located near the bottom.
<[Relic]> Az lonk as yu hav a hiskool dipooma you be ok wit dat gr8 speakin
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- Wayist
- Posts: 20
- Joined: Thu Apr 17, 2014 2:50 am
Re: Problem loading talents... help?
Hmm. I can't seem to locate the log file. Do I need to do something special to see it on Windows?
Re: Problem loading talents... help?
You shouldn't need anything special to see the log, I think? The directory for the log file should be something like this \t-engine4-windows-1.1.5\te4_log.txt Also the log is only generated after exiting the application so be sure to close tome before looking at the log file.
<[Relic]> Az lonk as yu hav a hiskool dipooma you be ok wit dat gr8 speakin
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- Wayist
- Posts: 20
- Joined: Thu Apr 17, 2014 2:50 am
Re: Problem loading talents... help?
Ah, that was a big help. Thanks!