Monk

A place to post your add ons and ideas for them

Moderator: Moderator

Message
Author
Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: [b41] Monk

#46 Post by Crim, The Red Thunder »

Awwwww.... Guess that means it stays in the realm of an addon... Still wish this could be updated though. It's a truly unique and interesting playstyle.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

grayswandir
Uruivellas
Posts: 708
Joined: Wed Apr 30, 2008 5:55 pm

Re: [b41] Monk

#47 Post by grayswandir »

So!
I've theoretically fixed the Ki Shield and Dragon's Roar.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated. :)

nox1999
Low Yeek
Posts: 6
Joined: Sun Mar 23, 2014 2:30 pm

Re: Monk

#48 Post by nox1999 »

Lua Error: /engine/interface/ActorTalents.lua:174: /engine/interface/ActorTalents.lua:152: /engine/interface/ActorTemporaryEffects.lua:104: attempt to index a nil value
stack traceback:
/engine/interface/ActorTemporaryEffects.lua:104: in function 'setEffect'
...-grayswandir-monk/talents/techniques/monk-techniques.lua:68: in function 'monk_activate_tiger'
/data-grayswandir-monk/talents/techniques/tiger-stance.lua:53: in function </data-grayswandir-monk/talents/techniques/tiger-stance.lua:14>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:147: in function </engine/interface/ActorTalents.lua:134>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:174 useTalent
At /mod/ai//tactical.lua:384 runAI
At /mod/ai//tactical.lua:410 doAI
At /mod/class/NPC.lua:62 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1144

grayswandir
Uruivellas
Posts: 708
Joined: Wed Apr 30, 2008 5:55 pm

Re: Monk

#49 Post by grayswandir »

I have no idea how this is triggered, but I think I fixed it anyway.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated. :)

Zaive
Archmage
Posts: 313
Joined: Mon May 24, 2010 1:33 pm

Re: Monk

#50 Post by Zaive »

Unarmed mastery doesn't appear to work. It doesn't give any physical power.

And I still get the same error as above. It happens with every flare strike, which then does not take any stamina... or a turn. Kinda gets silly when a dark faerie clone decides to use it 5 times in a row. Or a boss enemy...
Burb Lulls wrote:"FLURRYFLURRYFLURRYFLURRYFLURRYFLURRY"

cryol
Yeek
Posts: 10
Joined: Thu Nov 21, 2013 10:02 pm

Re: Monk

#51 Post by cryol »

http://imgur.com/kz0lebu

attacked a unique with hammer toss and got this error which repeats itself indefinitely

grayswandir
Uruivellas
Posts: 708
Joined: Wed Apr 30, 2008 5:55 pm

Re: Monk

#52 Post by grayswandir »

Alright, I should've fixed all those issues. Let me know if they still occur.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated. :)

Apostlyte
Low Yeek
Posts: 5
Joined: Thu Apr 24, 2014 7:31 pm

Re: Monk

#53 Post by Apostlyte »

Question: Can Monks use armor?

Post Reply