*The enemies I'm talking about are slaves from the slaves compound (they killed my alchemist while I was trying to get a better line of fire for the slaver) and common skeletons (they killed my arcane blade while I was hitting one of them), both type of enemies aren't deadly for my characters (well, 4~5 skeletons are deadly, but only after 2~3 rounds without shield and regeneration), even the number wasn't enough to normally kill my characters: with my alchemist I could stand surrounded by slaves only using firestorm to kill them.
It's like the game freezes for a fraction of seconds and then, trying to recover the time lost, it goes to ludicrous speed:
Game: What happened?!? There's no time to lose! You, enemy#1: attack!
Enemy#1: <stab>
Game: You, enemy#2: attack!
Enemy#2: <stab>
...
Game: You, enemy#1: attack again! We must recover time!
Enemy#1: <stab-again>
...
Me: Wait a minute! What about me?
Game: You? Oh yes: talk to the Eidolon (formerly "talk to the hand")
Me: I hate you...
