Addon Idea:Race,Ents

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HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Addon Idea:Race,Ents

#31 Post by HousePet »

That bug looks like it might be a faulty talent AI table.
My feedback meter decays into coding. Give me feedback and I make mods.

Forger101
Halfling
Posts: 91
Joined: Sun Oct 20, 2013 3:40 pm
Location: Dreamscape

Re: Addon Idea:Race,Ents

#32 Post by Forger101 »

Small Update: Fix for talents not updating when size category is changed outside of "Gigantic Growth", reading the talent description for "Gigantic Growth" will update the other talents.
<[Relic]> Az lonk as yu hav a hiskool dipooma you be ok wit dat gr8 speakin

loimprevisto
Thalore
Posts: 131
Joined: Sun Apr 21, 2013 8:27 am

Re: Addon Idea:Race,Ents

#33 Post by loimprevisto »

Since the update, my treant has become almost unplayable.

My size class currently shows as 26 and it seems to grow more at unpredictable intervals... the massive damage is nice and attributes are nice, but the -125% global speed is a bit of a deal breaker. Aside from the racial, the only two things I have to modify size is the behemoth hide and Feral Strength from the verdant class pack addon. Is there something I could upload to give you an idea of what the issue is?

Forger101
Halfling
Posts: 91
Joined: Sun Oct 20, 2013 3:40 pm
Location: Dreamscape

Re: Addon Idea:Race,Ents

#34 Post by Forger101 »

loimprevisto wrote:Since the update, my treant has become almost unplayable.

My size class currently shows as 26 and it seems to grow more at unpredictable intervals... the massive damage is nice and attributes are nice, but the -125% global speed is a bit of a deal breaker. Aside from the racial, the only two things I have to modify size is the behemoth hide and Feral Strength from the verdant class pack addon. Is there something I could upload to give you an idea of what the issue is?
Oops in trying to implement a fix I ignored the behavior of a talent scaling function, fix for the fix incoming soon.

In the meantime I also want to get working on the lore and starter quest, I'm not too good with this subject and was hoping you could help me out.

EDIT:New Version with fix is out
<[Relic]> Az lonk as yu hav a hiskool dipooma you be ok wit dat gr8 speakin

loimprevisto
Thalore
Posts: 131
Joined: Sun Apr 21, 2013 8:27 am

Re: Addon Idea:Race,Ents

#35 Post by loimprevisto »

I'd be glad to help with the lore, I'll shoot a PM once I draft a few things up.

Here is Akorn, the treant god. Until we figure out why the size category and willpower/con boosts keep stacking, I don't think I can keep playing...

Forger101
Halfling
Posts: 91
Joined: Sun Oct 20, 2013 3:40 pm
Location: Dreamscape

Re: Addon Idea:Race,Ents

#36 Post by Forger101 »

New version is out. Small update, just polishing things up. Get it here
<[Relic]> Az lonk as yu hav a hiskool dipooma you be ok wit dat gr8 speakin

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