A question on Adventurers
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- Archmage
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A question on Adventurers
From what I gather, they can use any skill tree, right? So, in theory, would it be possible to combo Corrupted Strength/Telekinetic Grip to use 3 swords at once, thus giving Flurry 9 hits? Further comboed with Greater Weapon Focus, 18 hits on one skill seems pretty neat, if it works. x3
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- Sher'Tul Godslayer
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Re: A question on Adventurers
The first part works. The second part, I don't think so. I don't think most normal talents take TK weapon into account, though it's own passive single hit would make it effectively 7. GWF could theoretically turn the 6 into 12, not sure if it interacts with TK weapon either, though it might, and seems logical.
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Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Archmage
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Re: A question on Adventurers
Ah, fair enough. CS+TK+Flurry with Greater Weapon Focus and good crit/onhits seemed like it could be pretty brutal. Ah well, I can dream. x3Crim, The Red Thunder wrote:The first part works. The second part, I don't think so. I don't think most normal talents take TK weapon into account, though it's own passive single hit would make it effectively 7. GWF could theoretically turn the 6 into 12, not sure if it interacts with TK weapon either, though it might, and seems logical.
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- Cornac
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Re: A question on Adventurers
This topic has a fair few of the talent interactions from various trees mapped out,
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- Uruivellas
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Re: A question on Adventurers
GWF works with Beyond the Flesh. It works with anything that hits with a weapon.