Could we see owls as enemies in the future? Beautiful birds of pray that live in dark woods or in dungeons with low lighting that come with the ability to spot the player from darkness and they have stealth. Like mice, these would be the rogues of the animal enemies but only more deadly with their sharp beaks and talons able to not only make the player bleed but to also grapple the player.
Elite Owls have the ability to hoot so loud it causes an area of effect which damages anything inside and also lures other owls to come near the elite owl.
Owls will hunt any mice that they find and attack them if they are in line of sight of the owls, while the mice will try to run from the owls.
What do you think? Hoot hoot!
EDIT: Maybe even more animals could be considered with different abilities and behaviours when interacting with certain enemies? Thanks for your suggestion Planetus! ^^
Planetus wrote:Sounds like wonderful fun! Maybe we could add bats to be similar for insects, but with stun and confuse abilities instead of summoning more. I'd love to see more flavor among enemies, as well as some enemies that would attack other enemies first, then the player.