I want an item ego which bases part of its benefit on the item's OTHER ego.
Specifically, I want to make a glove suffix ego which takes the bonus melee provided by the prefix ego (if any) and grants equal bonus ranged damage.
Any thoughts on how to do this?
Thanks!
Resolvers (item ego)
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- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
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Re: Resolvers (item ego)
I'd say you use
Code: Select all
resolvers.genericlast(function(e) ... alter stuff based one properties ... end)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
- Location: Ambush!
Re: Resolvers (item ego)
I'll try that, thanks!
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- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
- Location: Ambush!
Re: Resolvers (item ego)
Works. Yay!