New Celestial Classes

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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Seian Verian
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New Celestial Classes

#1 Post by Seian Verian »

Well, obviously we could use more classes in every category, but here's some ideas I had for what to do with Celestial classes.

Positive + negative energy rogue class. Take advantage of Star and Moon daggers light and dark theme! Could use negative energy things when stealthed, and do burning bright strikes when out of stealth.

Positive energy "cleric" class. Moderate but not overly powerful melee, but where it really shines is minions. The minions aren't as numerous as a Summoner's, nor are they as powerful individually as, say, a summoned Fire Drake. Can fight alongside his allies, and also use plenty of healing and support skills on those allies. Sort of like a more hands-on summoner.

Perhaps a negative energy archer class? Moonsniper! Maybe give abilities that would actually have pretty good damage despite being bows.

These aren't really fleshed out ideas, but I thought they might be cool.

Umbrall
Thalore
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Re: New Celestial Classes

#2 Post by Umbrall »

There's a mod that does the last one and kind of the first. And there's going to be enough celestials already. We could add more of course but I'd rather have afflicted, defilers and psionics.

HousePet
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Re: New Celestial Classes

#3 Post by HousePet »

Umbrall wrote:We could add more of course but I'd rather have afflicted, defilers and psionics.
DarkGod told me not to make my classes I have planned for those, as he is going to make them. :evil:
My feedback meter decays into coding. Give me feedback and I make mods.

PureQuestion
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Re: New Celestial Classes

#4 Post by PureQuestion »

He just told you not to make the specific ones he wanted to make :P!

HousePet
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Re: New Celestial Classes

#5 Post by HousePet »

Which was all of them in those categories. :P
My feedback meter decays into coding. Give me feedback and I make mods.

PureQuestion
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Re: New Celestial Classes

#6 Post by PureQuestion »

Then come up with your own :)!

The Revanchist
Uruivellas
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Re: New Celestial Classes

#7 Post by The Revanchist »

Yes! New categories! Nothing too futuristic, of course, but maybe a class group that focuses on... Something that isn't... Anything else already used. Hmm...

Trick the Dark One!

...and never, ever think I endorsed that.

HousePet
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Re: New Celestial Classes

#8 Post by HousePet »

Its his fault for not making those t2 classes quickly enough. :P
My feedback meter decays into coding. Give me feedback and I make mods.

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