Davion Fuxa wrote:
One thing to note about this game is that is comes off as a dark reflection of ourselves. Racial Discrimination, the seething Hatred toward Magic, the Halflings Slavery or other races, even the Rhaloran angle in the game can be seen comparatively with aspects in our history. The Orc Breeding Pits follows similarly in that vein of thought - reflectively of our world.
I think the whole 'talk about slavery, racism and things like the inquisition in fantasy game' is a nice idea in theory, but in practice most attempts at portraying it seem...off to me.
You can draw parallels, but I think if you look more closely you will notice there are very important differences.
Why? Well, because the fantasy aspect changes things VERY considerably. Yes, you can do historical parallels to make a point, but then you really have to dial down the fantasy aspect.
Because the fantasy 'races' - more like species - I wish we used that term more but can understand it feels more scifi than fantasy - in the game CAN be *extremely*different from each other in ways that are not just external appareance or culture like it's assumed for human ethnic groups.
We talk about 'demonizing the Other', but in fantasy one can have *literal* demons.
(Something which I strongly remember and seems vaguely related: someone on the site commented that having a 'Higher' human subrace was racist because well, you can't have a fantasy human subrace that is actually superior, even if it's through magic and they're not actually flat out better because well, Cornacs get the category point instead. It was an isolated incident but it stuck with me.)
You also mention the hate of magic, I assume you're thinking of the Inquisition and 'Witchcraft'? Sure, you can draw a parallel between Zigurs and real-world inquisitors, and think both were/are in the wrong(and I'd agree!) but there is a HUGE difference: in Maj'Eyal, magic *actually exists* as do *really nasty*mages. So it's definetely not the same!
It can be a very interesting philosophical exercise - would we think the same of the Inquisition if we knew about the existence of terrible real witches/warlocks cursing people back in the Middle Ages for example? It seems to me that we'd still think so (of course - there would have been innocents), but I personally would find it more 'understandable'.
So I definetely disagree it's just a 'dark reflection' of ourselves. It's not just a matter of putting labels on things in fantasy game and saying this is the same as X historically.
Sorry for the derail - I just think these matters deserve a lot of serious discussion -, back to orcs:
I haven't had a chance to see the changes in game yet, and I'm sure they're done well, and pleased that some people will be less offended/disgusted - and again, the desriptions WERE just a bit excessive in my opinion - but I *do* think *something* was lost by making the Orcs more 'human'(and we may disagree on what that means) and less, well-orcish.
Because there's 'make this fantasy race partially sympathetic and not Always Chaotic Evil' - and I don't think orcs were portrayed as the usual kind of Chaotic Evil even before, anyway - and then there's the other extreme 'these fantasy people are EXACTLY the same as humans if you look at their base psychology, the only behave differently because of discrimination and their culture'.
Nevermind that we did know orcs had different cultures anyway - the 4 prides plus the 'other'orcs, although again the latter might need more mentioning in game lore.
Basically to me this really kills the 'fantasy', because it almost ends up making all the fantasy races look like made-up human ethnic groups.
Actually, this might be another sidetrack but: although the existing ingame lore IS good, I'd definetely be in favor of differentiating the other races from humans more culturally.
I can understand similarities between humans and halflings because of their particular relationship but I'd definetely want elves and dwarves to feel more different from each other, and not just through talents. Yeeks are the only ones that really stand out to me as really different psychologically honestly.
Edit: Noticed someone brought up my dragon hatchling(and snow giant)comment asking if I was 'for real'. Yes, why wouldn't I be? Unless I misunderstood some lore, Maj'Eyal dragons are definetely more intelligent than mere beasts. And snow giants DEFINETELY are. My point was that Orcs seem to be singled out, and I wonder if it's 'just' because of the mothers/pits and because they are much more imporant lore wise, or because they are humanoid-looking. Likely a mix of the two.