Elemental Woes v1.2

A place to post your add ons and ideas for them

Moderator: Moderator

Post Reply
Message
Author
HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Elemental Woes v1.2

#1 Post by HousePet »

This addon changes the Elemental Surge and Endless Woes prodigies to have effects for all damage types.

http://te4.org/games/addons/tome/elemental-woes

Effects for Elemental Surge are:
Physical: Damage Shield
Fire: Increased damage
Cold: Same Ice shield as original
Lightning: Same Pure Lightning effect
Acid: Dissolves all debuffs on you
Light: Increases your defense and light radius
Darkness: Makes you invisible
Arcane: Same spell speed boost as original
Nature: Heals you
Blight: Protects you from critical hits and gives -100 die at life
Mind: Reduces the duration of incoming debuffs
Temporal: Global speed boost

Effects for Endless Woes are:
Physical: Knockback
Fire: Flameshock
Cold: Frozen Feet
Lightning: Reduced critical hits
Acid: Same corrosion as original
Light: Reduces defense, stealth and invisibility
Darkness: Same blindness as original
Arcane: Silences
Nature: Slippery Moss
Blight: Drains stamina and increases equilibrium
Mind: Same confusion as original
Temporal: Same slow as original
Last edited by HousePet on Mon Dec 01, 2014 7:01 am, edited 2 times in total.
My feedback meter decays into coding. Give me feedback and I make mods.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Elemental Woes v1

#2 Post by HousePet »

Updated for 1.0.5
My feedback meter decays into coding. Give me feedback and I make mods.

DeBunny
Yeek
Posts: 10
Joined: Tue May 21, 2013 2:13 am

Re: Elemental Woes v1

#3 Post by DeBunny »

Game doesn't seem so fond of the addon anymore.

Not quite every time I bop things with spells, but that's 20% chances for you.
Image

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Elemental Woes v1

#4 Post by HousePet »

The game has never been very polite to this addon, it refuses to do the requirements correctly. :evil:

Anyway, it appears I made a typo in the fire part of Endless Woes, and it manages to propagate the typo into the burning shock effect instead of erroring on Endless Woes triggering.
My feedback meter decays into coding. Give me feedback and I make mods.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Elemental Woes v1.1

#5 Post by HousePet »

Patched.
My feedback meter decays into coding. Give me feedback and I make mods.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Elemental Woes v1.2

#6 Post by HousePet »

Patched.
My feedback meter decays into coding. Give me feedback and I make mods.

Post Reply