Tooth of the Mouth

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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HousePet
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Tooth of the Mouth

#1 Post by HousePet »

Add a little increased physical damage to it please.
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The Revanchist
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Re: Tooth of the Mouth

#2 Post by The Revanchist »

Is there a particular reason behind this?

HousePet
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Re: Tooth of the Mouth

#3 Post by HousePet »

Its not quite up to the level of being equipped, except by a Reaver.
Also, physical boosting artifacts are quite scarce at low levels.
This would make it slightly more attractive (well as attractive as a tooth from an overgrown corrupted mouth can be) and useful to a wider range of characters.
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The Revanchist
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Re: Tooth of the Mouth

#4 Post by The Revanchist »

Fair point...

How much more attractive can you get than a giant feral tooth, though? I mean, walls themselves part for it!

As a physical-boosting artefact, even just a small boost, it would make it more desirable for pretty much any class that uses physical damage.

You're also right, no +phys damage items come to mind in the slot. Plenty of +nature damage pickaxes, but that's it...

Doctornull
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Re: Tooth of the Mouth

#5 Post by Doctornull »

I dunno, the Armor Penetration is good for all weapon-users.

The Blight on-hit damage is good for all shield-users and heavily defensive guys, and even a decent defense against melee critters for the early levels.

The Blight boost is niche, but everything else is pretty broadly useful.
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Sirrocco
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Re: Tooth of the Mouth

#6 Post by Sirrocco »

The blight-on-hit is a very serious boost to damage return tanking - which is in general a pretty solid way to get through the first few levels. You don't even have to be all that heavily defensive - just stack a few different forms of damage return and a lot of the early fights get a lot easier.

I'm not saying that it shouldn't have a physdam boost, but I'd be more inclined to stack a bit of a strength boost on it. Seems like all of the nonartifact picks got str boosts, why not the big one?

HousePet
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Re: Tooth of the Mouth

#7 Post by HousePet »

Armour penetration would be more useful if something actually had armour.
And that doesn't happen early game.
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