I've tested this with Normal Exploration, Normal Adventure, Normal Roguelike and Nightmare Adventure and in any of these difficulties the picture displayed ingame for making an achievement uses the version for Normal Adventure - the silvery frame without skeleton. As the pictures for all difficulties are already in the game, it will be nice to have them properly awarded
Same ingame achievements display for different difficulties
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rexorcorum
- Graphical God
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Same ingame achievements display for different difficulties
DG asked me to report it in the forums, so here it is:
I've tested this with Normal Exploration, Normal Adventure, Normal Roguelike and Nightmare Adventure and in any of these difficulties the picture displayed ingame for making an achievement uses the version for Normal Adventure - the silvery frame without skeleton. As the pictures for all difficulties are already in the game, it will be nice to have them properly awarded
I've tested this with Normal Exploration, Normal Adventure, Normal Roguelike and Nightmare Adventure and in any of these difficulties the picture displayed ingame for making an achievement uses the version for Normal Adventure - the silvery frame without skeleton. As the pictures for all difficulties are already in the game, it will be nice to have them properly awarded
~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~
Re: Same ingame achievements display for different difficult
fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning