callbackOn... for sustained talents

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Doctornull
Sher'Tul Godslayer
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callbackOn... for sustained talents

#1 Post by Doctornull »

These things are awesome. Wish I'd known about them sooner.

Are they new to 1.0.5, or did I just miss them this whole time? Either way they are very useful, and I hope there are more of them going forward.

Is there an equivalent for Passive talents, or for equipment?

Cheers!
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

darkgod
Master of Eyal
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Re: callbackOn... for sustained talents

#2 Post by darkgod »

It works with passives too.
It can work for equipment, kinda. Make a new passive talent and have the item teach that talent.

It's new in 105 :)
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Doctornull
Sher'Tul Godslayer
Posts: 2402
Joined: Tue Jun 18, 2013 10:46 pm
Location: Ambush!

Re: callbackOn... for sustained talents

#3 Post by Doctornull »

Whew, I'm glad it's new to 1.0.5 because otherwise I'd feel really dumb that I hadn't notice them :)

These basically function as per-target hooks and thus they're great.

Going forward, it would be awesome if they worked for timed effects, too.

Thanks for putting them in, they're going to make addons much faster to run and easier to write.

Cheers!
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

HousePet
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Re: callbackOn... for sustained talents

#4 Post by HousePet »

I thought timed effects already had this functionality?
Or is it limited?
My feedback meter decays into coding. Give me feedback and I make mods.

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