[1.0.6] Cannot self target alchemist bombs

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FlarePusher
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Joined: Wed Jan 09, 2013 5:28 am

[1.0.6] Cannot self target alchemist bombs

#1 Post by FlarePusher »

Hey, was just testing a few things, and I cannot self target Throw Bomb, the prompt pops up, I click yes, nothing happens, just as if I clicked no.

Apparently this is for 1.0.5 too, keyboard targetting is 50% failure rate, no CD/turn used, Mouse is 100% failure rate.

Castler
Thalore
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Joined: Mon Mar 25, 2013 10:09 pm

Re: [1.0.6] Cannot self target alchemist bombs

#2 Post by Castler »

I've run into what looks like the same bug while working on my module in 1.0.5. When targeting yourself, game.player:getTarget() returns nil, nil, game.player instead of game.player.x, game.player.y, game.player. This only happens if it shows the "Are you sure you want to target yourself?" prompt; it doesn't happen if nowarning=true.
Qi Daozei (QDZ) - an Oriental-themed fantasy game for T-Engine. ToME Tips - auto-generated spoilers for ToME.

darkgod
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Re: [1.0.6] Cannot self target alchemist bombs

#3 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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