Major Bug: Talent fizzle at lvl 37

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Lorcanis
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Posts: 56
Joined: Thu Oct 10, 2013 4:58 pm

Re: Major Bug: Talent fizzle at lvl 37

#16 Post by Lorcanis »

darkgod wrote:How do you reproduce it ?
By setting dig talent to auto-use when enemies are not visible (while melee targeting is set to auto target), moving around for a few turns, then disabling the auto-use. By then, all abilities that requires targetting automatically target player. After that save & exit, relaunch program, load the save and all abilities that requires targetting generates lua error posted above in this topic.
I've made a topic for this bug myself, where I included a screenshot.
http://forums.te4.org/viewtopic.php?f=42&t=39285

Edit: I can try to do a video, but it might take a while, so do tell me if it would be any help.

darkgod
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Joined: Wed Jul 24, 2002 9:26 pm
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Re: Major Bug: Talent fizzle at lvl 37

#17 Post by darkgod »

Na that hsould be enough I'l ltry to reproduce it thanks :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Lorcanis
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Posts: 56
Joined: Thu Oct 10, 2013 4:58 pm

Re: Major Bug: Talent fizzle at lvl 37

#18 Post by Lorcanis »

darkgod wrote:Na that hsould be enough I'l ltry to reproduce it thanks :)
I believe I tried to set dig to middle mouse button before that first time, but I did not have to when I attempted to reproduce.

If possible, tell us how to fix this problem permanently via lua console (as I said, yufras command line dont work after loading the game).

darkgod
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Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
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Re: Major Bug: Talent fizzle at lvl 37

#19 Post by darkgod »

game.player.getTarget = nil
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Lorcanis
Higher
Posts: 56
Joined: Thu Oct 10, 2013 4:58 pm

Re: Major Bug: Talent fizzle at lvl 37

#20 Post by Lorcanis »

darkgod wrote:game.player.getTarget = nil

DARKGOD BE PRAISED !
I'm going to donate ten more euro right now :D

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