Some annoying NPC cast Freeze, then Inferno on me, and then I think he tried to cast Flame... Lua errors spammed my screen, the NPC kept casting (since the bug meant it took him no time I guess?), and then I died.
Full log here:
http://pastebin.com/YMdT5DpF
1.0.5e - NPC casting a Fire spell (?)
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- Sher'Tul Godslayer
- Posts: 2402
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- Location: Ambush!
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- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
- Location: Ambush!
Re: 1.0.5e - NPC casting a Fire spell (?)
Still happening in 1.0.5g (seems to be when an NPC has Wildfire):
Code: Select all
*p 25: Uniform: 5: 1406 time_factor
[LOG] #UID:1867:0#Aethyn(YOU) hits Swarming horror for #aaaaaa#216 physical#LAST# damage.
[LOG] #{bold}##UID:1867:0#Aethyn(YOU) killed Swarming horror!#{normal}#
[LOG]
[LOG] Resting starts...
[LOG] #00ff00##UID:494:0#Talent Manathrust is ready to use.
[LOG] #00ff00##UID:997:0#Talent Mindlash is ready to use.
[LOG] Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]
AI took for target 90437 boiling horror :: 1867 Aethyn 81 < 100
[SPELL] friendly fire chance 100
[LOG] Boiling horror casts Flame.
[SPELL CRIT %] 4
New GL Shader program 28
*p 28: Uniform: 0: 8B5E tex
*p 28: Uniform: 1: 1406 tick
*p 28: Uniform: 2: 1406 time_factor
Adding entity 90523 after 90437
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:152: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/ActorTalents.lua:174: /engine/interface/ActorTalents.lua:152: /data/talents/spells/fire.lua:59: bad argument #1 to 'pairs' (table expected, got string)
stack traceback:
[C]: in function 'pairs'
/data/talents/spells/fire.lua:59: in function </data/talents/spells/fire.lua:39>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:147: in function </engine/interface/ActorTalents.lua:134>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:174 useTalent
At /mod/ai//tactical.lua:382 runAI
At /mod/ai//tactical.lua:408 doAI
At /mod/class/NPC.lua:61 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1127
---------------- Stack Dump ----------------
4: table // 1e95ea0
3: 1.43722e+09
2: table // 1e95ea0
1: 1.43722e+09
--------------- Stack Dump Finished ---------------
Re: 1.0.5e - NPC casting a Fire spell (?)
fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
