"The Monipsist is a Psionic who has learned how reality works (similarly to the Solipsist), but has melded Mind and Body together. They are heavily Melee reliant, with several disengages, AoE, and a few castables."
BE AWARE THAT COMBO STRING CURRENTLY DOES NOTHING! SUGGESTED: "DO NOT USE"!!
Planned Changes
If I need help, the methods I know of are: Either someone walking me through it, Giving me bits of code, or outright doing it for me. Preferenced in: first = most preferred, last = least preferred.
Beyond the Flesh[/color]
Adding a small "if Monipsist then disallow weapon" code. Prolly want to superload it. And I have no clue, so I may need help.
Mindmelt
Similar to Manaburn Damage. Consumes the target's Psi and Hate (if available) to deal mind damage. I'll need to figure out how to code and hook this one. Help if 'ya want to.
Exhaustion
Similar to Manaburn Damage. Consumes the target's stamina (if available) to deal physical damage. I'll need to figure out how to code and hook this one. Help if 'ya want to. (Yes I copy and Pasted. >:| rawr!)
Planned Skill line
(Will need help with all of this... :C)
Planned Assault: You map out your attack and all possible outcomes, your perception helps force it into existence. Replaces the STR modifier on Gloves and Gauntlets to a WIL modifier. Forces them to use WIL + DEX for accuracy. Also allows one combo point to be generated per hit. Once per turn, twice at Talent level 6.
Mental Onslaught: You learn to attack your foe's Phyche. Viciously. +x% mind damage. +100% at Talent level 6.
Draining Strikes: Sap away your foe's strength, empowering yourself. Sustain to attempt to consume all of your current Combo stacks to deal x amount of Exhaustion Damage. If you miss Half of your stacks will be lost.
Monipsism: Melding your Body and Mind into one has taught you how the mind works. And how to destroy it. Passively increases the % reduction to your Psi. (from Solipsism) Sustain to attempt to consume all of your current Combo stacks to deal x amount of Mindmelt Damage. If you miss half your stacks will be lost.
Yeah, I know I'm a novice at coding... But I'm a decent learner. Please leave feedback in the comments! I'd like the Non-Mindstorm Variety.
Monipsist!
Moderator: Moderator
Monipsist!
Sleep counter: 11 Hours.
Awake counter: 31 hours.
Awake counter: 31 hours.
Re: Monipsist!
yay exhaustion
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- Archmage
- Posts: 379
- Joined: Tue Nov 11, 2003 10:54 am
- Location: Wroclaw/Poland
Re: Monipsist!
I love this idea, the solipsist and the mindslayer were always lacking for me in the melee department.
I hope you learn the ropes of programming quick and keep on working on this class.
Good luck!
I hope you learn the ropes of programming quick and keep on working on this class.
Good luck!
Re: Monipsist!
Join the IRC channel #tome on the Rizon network if you want some help with coding. Might take a bit until you get noticed if you dont highlight anyone, though. 

Re: Monipsist!
I've tried this out and I really quite like it. Only problem is that my characters rarely get anywhere without using the Mind Forms, which almost seems against the spirit of the Monopsist. Maybe I just am not that great at this game, maybe having that second body taking the damage is just too useful for how the game is, I don't know. All I know is that if I use Mind Form, I easily get to level 7+. If I don't I have to be extremely careful or I will die utterly.
Possibly the class needs more mobility, early on. I never got anywhere at all unless I picked a Cornac so that I could unlock more mobility talents, or used Mind Form. Not enough attacks that really spread out the damage to multiple targets, or allow you to selectively engage the target you need.
Finally, this class could be worked into the world a little better. I haven't even unlocked any of the psionic classes and I've been playing this one. It should probably be linked to be revealed whenever psionics are revealed in general.
Overall great work!
Possibly the class needs more mobility, early on. I never got anywhere at all unless I picked a Cornac so that I could unlock more mobility talents, or used Mind Form. Not enough attacks that really spread out the damage to multiple targets, or allow you to selectively engage the target you need.
Finally, this class could be worked into the world a little better. I haven't even unlocked any of the psionic classes and I've been playing this one. It should probably be linked to be revealed whenever psionics are revealed in general.
Overall great work!
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- Archmage
- Posts: 379
- Joined: Tue Nov 11, 2003 10:54 am
- Location: Wroclaw/Poland
Re: Monipsist!
Hey,
Are any updates on this class planned?
Its a great concept, i would love to see more of it
Cheers.
Are any updates on this class planned?
Its a great concept, i would love to see more of it

Cheers.