T-Engine4 modules contest is open! Join in!

If you have a module that you'd like comments on or would like to know how to create your very own module, post here

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darkgod
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Re: T-Engine4 modules contest is open! Join in!

#31 Post by darkgod »

Yay!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Grazz
Cornac
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Re: T-Engine4 modules contest is open! Join in!

#32 Post by Grazz »

I don't think I've yet announced my (plans) for a module and given 1st of August is fast approaching I figured I had better post this :)

The module is presently titled 'hulk'. You take on the role of a salvage operative of O.R.E, the Outer Rim Exploitation Corporation. Your task is to board a drifting hulk, extract the valuable materials and return to base. Thanks to a recent promotion you have been assigned your first solo-run hulk. Your hulk has been scanned and deemed to be in good condition, you have been dropped off and are expected to make your own way back using whatever means available.

Grey
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Re: T-Engine4 modules contest is open! Join in!

#33 Post by Grey »

It's still not clear, can I submit more than one game for this? Otherwise I'm not sure whether to put forward Rogue Rage or Mosaic. I'll definitely put forward one of the two.
http://www.gamesofgrey.com - My own T-Engine games!
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darkgod
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Re: T-Engine4 modules contest is open! Join in!

#34 Post by darkgod »

Well the point is to get new cool games, so if you can manage to make 2 cool games instead of one sure :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Grey
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Re: T-Engine4 modules contest is open! Join in!

#35 Post by Grey »

Shall I just enter in all my games and drown the competition then? :P
http://www.gamesofgrey.com - My own T-Engine games!
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darkgod
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Re: T-Engine4 modules contest is open! Join in!

#36 Post by darkgod »

Well I'd say past finished game are out, but you're still working on mosaic & roguerage so it's ok.
Damn you prolific coder ;)

Anyway if you want some advise, I suggest roguerage, mostly because I wish to play it ;)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Grey
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Re: T-Engine4 modules contest is open! Join in!

#37 Post by Grey »

Rogue Rage is my priority, but since I'm polishing up Mosaic more anyway then I may as well include it.

Well, anyway, consider both submitted :)
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Castler
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Re: T-Engine4 modules contest is open! Join in!

#38 Post by Castler »

I'll go ahead and announce my entry.

Qi Dao Zei is an Oriental-themed fantasy roguelike. Fight creatures from folklore and legend and absorb their qi to gain new abilities while fleeing the sinister minions of the Empire and its warlocks.

You are a qi dao zei - a "qi rogue" - born with the ability to absorb others' life energy. Your kind is feared and persecuted by the Empire, so for years you've hidden your gifts and tried to live a normal life among the citizenry. Now you've been discovered and must fight your way through caverns and wilderness to escape to safety, knowing that the magics and minions of the Empire are quickly closing in...
Qi Daozei (QDZ) - an Oriental-themed fantasy game for T-Engine. ToME Tips - auto-generated spoilers for ToME.

BDota
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Re: T-Engine4 modules contest is open! Join in!

#39 Post by BDota »

I'll be participating with Startide

darkgod
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Re: T-Engine4 modules contest is open! Join in!

#40 Post by darkgod »

Two more yay !!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

rabican
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Joined: Sat Jan 07, 2012 9:35 pm

Re: T-Engine4 modules contest is open! Join in!

#41 Post by rabican »

Its 1st not sure if this is still open today , if it is here is my announcment:

The Town (of crime , weirdos and ducks)

Rise from rags to riches by means of crime.

Game is basically roguelike meets King of dragon pass.

You get one action each month and can spend it to do various things, rob a bank, reqruit more people to your gang, upgrade your hideout, spring Fat Joe out of the joint, raise chickens, eat sushi with aliens, etc. Normal crime boss things.

Game is bit ambitious and pretty early stages, unlikely that i'll actually get it finished this year but we'll see.

darkgod
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Re: T-Engine4 modules contest is open! Join in!

#42 Post by darkgod »

Participants!
http://te4.org/blogs/darkgod/2013/08/ne ... rticipants

If I forgot somebody please speak up :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Tomemancer
Low Yeek
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Re: T-Engine4 modules contest is open! Join in!

#43 Post by Tomemancer »

darkgod wrote:Participants!
http://te4.org/blogs/darkgod/2013/08/ne ... rticipants

If I forgot somebody please speak up :)
I didn't announce mine ("Den of Thieves") before August 1st, but if you want to add me I'm working on it. Currently picked up a Lua programming book and working through some examples.

Zireael
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Re: T-Engine4 modules contest is open! Join in!

#44 Post by Zireael »

Tomemancer wrote:
darkgod wrote:Participants!
http://te4.org/blogs/darkgod/2013/08/ne ... rticipants

If I forgot somebody please speak up :)
I didn't announce mine ("Den of Thieves") before August 1st, but if you want to add me I'm working on it. Currently picked up a Lua programming book and working through some examples.
You gots a Lua programming book? Gimme the title and author!

Grey
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Re: T-Engine4 modules contest is open! Join in!

#45 Post by Grey »

I learned all I know in Lua by just mucking around in the T-Engine :) It's a pretty easy language really, and with the T-Engine there's very little need for advanced programming tools. In game design in general I'd say you rarely need to know beyond the basics.
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

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