So Archers are now a Rogue subtype, cool.SageAcrin wrote:It's easy to miss, also, since the title for the commit is different, but Archers now have 1.2 category rating locked versions of both Poisons and Traps, in addition to the new tree.

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So Archers are now a Rogue subtype, cool.SageAcrin wrote:It's easy to miss, also, since the title for the commit is different, but Archers now have 1.2 category rating locked versions of both Poisons and Traps, in addition to the new tree.
Can't wait to see the new archer rares!SageAcrin wrote:It's easy to miss, also, since the title for the commit is different, but Archers now have 1.2 category rating locked versions of both Poisons and Traps, in addition to the new tree.
Ooooooo.SageAcrin wrote:unless you're spoiled, it can catch you off guard badly. It's dangerous enough for melee rares, but Archer rares end up with some really silly ranged damage out of it, often entirely out of proportion to the place and time they're found.
...So, any idea when 1.05 will finally come out?SageAcrin wrote:It's easy to miss, also, since the title for the commit is different, but Archers now have 1.2 category rating locked versions of both Poisons and Traps, in addition to the new tree.