Autoexplore on worldmap
Moderator: Moderator
Autoexplore on worldmap
Make it so that Autoexplore sends you to the next main quest (or selected quest?) location, after exploring all of the accessible areas.
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- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
- Location: Ambush!
Re: Autoexplore on worldmap
Good idea!
Alternate take: if you've explored the whole map, instead of just taking you to the nearest "portal", have Autoexplore pop up a list of destinations for which you've accepted the quest. Choosing one of those will cause you to set it as your goal tile, and then you walk there normally.
Alternate take: if you've explored the whole map, instead of just taking you to the nearest "portal", have Autoexplore pop up a list of destinations for which you've accepted the quest. Choosing one of those will cause you to set it as your goal tile, and then you walk there normally.
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- Graphical God
- Posts: 482
- Joined: Wed Jan 05, 2011 8:05 am
- Location: There and Back again
Re: Autoexplore on worldmap
+1
I wonder also if Agrimley the Hermit should be flagged as "interesting", because you usually zap past him in autoexplore? Or maybe that is intentional?
I wonder also if Agrimley the Hermit should be flagged as "interesting", because you usually zap past him in autoexplore? Or maybe that is intentional?
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