Code: Select all
Lua Error: /data/general/objects/world-artifacts.lua:2677: attempt to index global 'DamageType' (a nil value)
At [C]:-1 __index
At /data/general/objects/world-artifacts.lua:2677 fct
At /mod/class/interface/Archery.lua:376 damtype
At /engine/interface/ActorProject.lua:374 projectDoAct
At /engine/interface/ActorProject.lua:461 projectDoStop
At /engine/Projectile.lua:222 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1054
Code: Select all
Lua Error: /data/general/objects/world-artifacts.lua:2677: attempt to index global 'DamageType' (a nil value)
At [C]:-1 __index
At /data/general/objects/world-artifacts.lua:2677 fct
At /mod/class/interface/Archery.lua:376 damtype
At /engine/interface/ActorProject.lua:374 projectDoAct
At /engine/interface/ActorProject.lua:461 projectDoStop
At /engine/Projectile.lua:246 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:205 move
At /mod/class/Actor.lua:994 runAI
At /engine/ai//simple.lua:206 runAI
At /engine/ai//talented.lua:64 doAI
At /mod/class/NPC.lua:61 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1054
Cheers!
EDIT: And a third one:
Code: Select all
Lua Error: /data/general/objects/world-artifacts.lua:2677: attempt to index global 'DamageType' (a nil value)
At [C]:-1 __index
At /data/general/objects/world-artifacts.lua:2677 fct
At /mod/class/interface/Archery.lua:376 damtype
At /engine/interface/ActorProject.lua:374 projectDoAct
At /engine/interface/ActorProject.lua:461 projectDoStop
At /engine/Projectile.lua:246 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:205 move
At /mod/class/Actor.lua:994 move
At /engine/ai//simple.lua:140 runAI
At /engine/ai//simple.lua:196 runAI
At /engine/ai//talented.lua:64 doAI
At /mod/class/NPC.lua:61 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1054