Often I have ideas for Tome that just don't fit to TOME somehow. Sometimes it requires too much coding for a little gain, sometimes it's clearly unbalancing, sometimes it's contradicts lore, sometime it's against Darkgod's philosophy and so on. Sometimes it's too unspecific ... Still I have an urge to share them and listen of similar ideas of others
It would be nice to have a class centered around using equipment... Boosting effects of items (different talent trees for different energy sources), making wands\torques\totems noticeably more effective, ability to turn nature artifacts into infusions and arcane artifacts into runes
It would be nice to have a class\race that can wear 4 rings (or more)
It would be nice to have race specific trainers effectively giving races two generic trees, unique and generic that can be gained via quest\money (like available conditioning for all dwarves) Some may be easier to get, some are harder, but still racespecific benefits
It would be nice to have a class that changes how infusions\runes work turning them all from active effects to passive ones (mixed blessing talent tree like solipsism or curses)
Do you have any ideas that are quite unlikely to ever get in but you like them for some reason?
It would be nice...
Moderator: Moderator
Re: It would be nice...
There is an entire forum dedicated to random ideas ya know 
