[1.0.4] Starseeker

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Peppersauce
Thalore
Posts: 190
Joined: Tue Jul 03, 2012 7:04 pm

Re: [1.0.4] Starseeker

#16 Post by Peppersauce »

Umbrall wrote:think the class in general appears to lack character, and I would rather it not be a hybrid honestly. The first spell directly copies the mechanics from tw, and creates the same awkward sun paladin arrangement. The creation of negative energy only on shot is an incredible idea and something I'd stick with, but I rather don't like it requiring positive energy, and would rather those were factored into costs where necessary. The bow talents it has appear to be all over the place in design and aren't very cohesive. The second tree is a set of random general buffs and as well doesn't combine easily. In general the class is rather a mishmash of ideas and I think needs to be made more cohesive.

Combat as well really does not fit the class.
Fair criticism. Will think about all the points that you made and see what comes of it. I won't update this class for a while tho. And yes... I find myself with no need for the stuff in Combat in my playthroughs, it really doesn't fit.

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