Reload + autouse.
Moderator: Moderator
-
- Sher'Tul Godslayer
- Posts: 2000
- Joined: Fri May 07, 2004 8:26 pm
- Location: Nahgharash
Reload + autouse.
I tend to forget to reload after fights. So I think to myself, I can auto it when no enemies in view, and that'll fix the problem. It does.
But then I have to listen to a constant litany of 'your quiver is full' EVERY DAMN TURN.
Can we PLEASE make reload smart enough to not autouse itself when quiver is full?
Thank you.
But then I have to listen to a constant litany of 'your quiver is full' EVERY DAMN TURN.
Can we PLEASE make reload smart enough to not autouse itself when quiver is full?
Thank you.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
Re: Reload + autouse.
If you rest than your quiver reloads along with everything else resting does. Most people have the habit to rest between each fight which is why this isn't an issue for most.
-
- Sher'Tul
- Posts: 1293
- Joined: Wed May 22, 2013 2:39 am
- Location: Halifax, Nova Scotia, Canada
- Contact:
Re: Reload + autouse.
I sort of notice this as an issue on my Temporal Warden, since apparently the Quiver doesn't reload when I am swapped over to my Melee Weapons and then decide to rest up and then come time I swap back I find my Quiver empty.BoomFrog wrote:If you rest than your quiver reloads along with everything else resting does. Most people have the habit to rest between each fight which is why this isn't an issue for most.
Its amazing what the mind can come up with, but it shows talent to make something of it. - Davion Fuxa
Inscription Guide - Version 1.7.4 Steam Guide
Let's Learn Tales of Maj'Eyal YouTube Playlist
Edited Escapades of Fay Willows Google Doc
Inscription Guide - Version 1.7.4 Steam Guide
Let's Learn Tales of Maj'Eyal YouTube Playlist
Edited Escapades of Fay Willows Google Doc
Re: Reload + autouse.
I haven't used it but here's an add-on for more through resting.
forums.te4.org/viewtopic.php?f=50&t=37172&p=150578&hilit=rest#p150578
forums.te4.org/viewtopic.php?f=50&t=37172&p=150578&hilit=rest#p150578
-
- Thalore
- Posts: 145
- Joined: Sun Dec 18, 2011 1:41 pm
Re: Reload + autouse.
Is this really a habit for most?BoomFrog wrote:If you rest than your quiver reloads along with everything else resting does. Most people have the habit to rest between each fight which is why this isn't an issue for most.
Re: Reload + autouse.
Why not push the "full strength please" button? Except for the few places with time pressure. I do wish there was more time pressure in the game to be honest.
-
- Sher'Tul Godslayer
- Posts: 2000
- Joined: Fri May 07, 2004 8:26 pm
- Location: Nahgharash
Re: Reload + autouse.
Not for me. I tend to let myself heal up naturally over time as I explore, instead of resting BEFORE exploring, at least if the wounds are minor. There are exceptions, but that's the norm. The people that IS the norm for are the ones who hit 'autoexplore' after every fight, and I don't like using the autoexplore until after the level is at least half explored. I prefer having some control over where I'm moving and what I'm doing.Kaja Rainbow wrote:Is this really a habit for most?BoomFrog wrote:If you rest than your quiver reloads along with everything else resting does. Most people have the habit to rest between each fight which is why this isn't an issue for most.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
Re: Reload + autouse.
Why not just make reload unavailable when your quiver is full.
Re: Reload + autouse.
That is actually a really good idea.
I would also really like if the wait action auto used reload when your quiver is empty. (when you push 5 on the numpad)
I would also really like if the wait action auto used reload when your quiver is empty. (when you push 5 on the numpad)
-
- Thalore
- Posts: 145
- Joined: Sun Dec 18, 2011 1:41 pm
Re: Reload + autouse.
Tedium. Some of us have a different tolerance for it than others. Using rest requires you to wait before you can do anything interesting again, and I'd probably lose interest if I had to constantly do that. (It's the same reason I can't stand playing turn-based games with non-skippable lengthy attack animations.) I mostly use rest when necessary rather than a matter of habit.BoomFrog wrote:Why not push the "full strength please" button?
I really like this.Umbrall wrote:Why not just make reload unavailable when your quiver is full.
Re: Reload + autouse.
Thematics for me.BoomFrog wrote:Why not push the "full strength please" button? Except for the few places with time pressure.
Hence why I don't use rest. The pressure isn't programming into the game, so I add it artificially in my play-style.BoomFrog wrote:I do wish there was more time pressure in the game to be honest.
Re: Reload + autouse.
I don't care if it's reloading when the quiver is full. Is there a way, though, to selectively block that message from appearing in the chat window?
-
- Thalore
- Posts: 145
- Joined: Sun Dec 18, 2011 1:41 pm
Re: Reload + autouse.
Preventing it from reloading when full is probably the best way to stop that message from showing up. And, no, there's not a way to selectively filter it out.Isotope-X wrote:I don't care if it's reloading when the quiver is full. Is there a way, though, to selectively block that message from appearing in the chat window?