I had Burning Hex on me and I tried to level up a skill... then I died instantly because I had many sustains on and exiting the levelup screen causes all the sustains to deactivate and reactivate, dealing me a ton of damage.
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(Okay actually I was abusing the skill redistribution mechanic to cast multiple active skills at level 5 and didn't notice that it was the reactivation of sustains that was doing me the damage until I died )
Death by Levelup! There should be an achievement......
The quickest work around for this issue is to just have Burning Hex not trigger on sustained talents. More generally, a new option in forceUseTalent to disable any side effects from the talent use would be more robust.
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning