Weirdly enough, it doesn't which kind of puzzles me,after all chances are that other mac players have also experienced this and thus reported it but it seems like it happens only to me...
So maybe my configuration is at fault?
I'm in 10.6.8 32bits. I want to point out the "32bits only" part, who knows?
Here's some screenshot for shield pummel:
Works the same way,I press "2":
Then I managed to aim at the black slime(because the mouse cursor seems to freeze constantly while selecting a target...maybe I should try to record it)
And that's when I aim 3/4 spaces away,so in a "red" spot,guessing out of range.
Oddly enough,the screenshots seem to match whatever the version and I can confirm the ones in this post came from the 1.0.1 t-engine... and not the 1.0.3 T-engine.