change the game timing system

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

Moderator: Moderator

Post Reply
Message
Author
jinsediaoying
Wyrmic
Posts: 284
Joined: Thu Mar 29, 2012 2:11 am

change the game timing system

#1 Post by jinsediaoying »

change the game timing system of buffs and cooldown from turn base to tick (1/10 turn) base. It will make the game more predictable. For example, Step Up will continues around 0.9 to 1.1 turns instead of 0.1 to 1.9 turns, which will make the timing system more understandable.

Although it maybe a lot of work...

AlexanderR
Halfling
Posts: 105
Joined: Tue Mar 05, 2013 4:18 am

Re: change the game timing system

#2 Post by AlexanderR »

Oh noes! I have started to get the general idea recently, and now you are proposing to change the very core?! I really hope darkgod has no time for such changes (and even accepting such patches, if someone writes them), anyway. And I doubt, that majority of users ever care, whether skill takes 1.1 or 1.9 turns - you are getting some extra movement/time to kill foes, that's all there is to it.

Coolthulhu
Yeek
Posts: 14
Joined: Wed Jan 09, 2013 12:45 am

Re: change the game timing system

#3 Post by Coolthulhu »

This would help a lot with things like Step Up. I love this, because I hate getting 1-step step ups.

Post Reply