I can't even skip it, because then I'll have to fight with other two bosses, while this monstrosity wanders around (and next pedestal is very close).
Adventurer's class is marked "not balanced by any means" for reason - because mixing abilities from different class can produce insanity like this. But enemis do it a lot. And then it is multiplied by their skill bonuses - Shadow Veil, for example, is 9.6. I think at least time-manipulating skills should be banned for mobs. Or just their speeds capped at 100%.
