Hey! ToME Newb here, though certainly no stranger to Roguelikes. I need help understanding the "When Wearer is hit" attribute of equipable items.
On the face of it, it seems to indicate that, if I were to wield this lantern with the "When Wearer is hit: 10 fire" (example) attribute it means:
1) Monster deals damage to my character
2) Character takes monster damage + damage from the item
Is that correct? I've never seen such a thing in a roguelike before, and if I'm right I can't imagine anyone ever using such a thing unless the positive aspects of the item FARRRRR outweigh the negatives. I suppose I just need to hear it from someone else.
Does any of this make sense?
Help me understand "When Wearer is hit"
Moderator: Moderator
Re: Help me understand "When Wearer is hit"
I read it as whatever hits you takes the damage? Though I can't say with authority either way.
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- Halfling
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- Joined: Thu Jul 12, 2012 8:37 pm
Re: Help me understand "When Wearer is hit"
These types of items deal the specified damage to whatever monster hit you.
Re: Help me understand "When Wearer is hit"
Even if the damage was blocked
good for shield based classes.

Re: Help me understand "When Wearer is hit"
I am pretty sure it's only melee enemies that receive the damage though. (But I may be wrong)
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Re: Help me understand "When Wearer is hit"
Thanks everyone!