Inventory handling

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DarthNihilus
Wayist
Posts: 17
Joined: Sun Mar 17, 2013 2:57 pm

Inventory handling

#1 Post by DarthNihilus »

I watched some Let'sPlay on Kingdoms of Amalur. And I just thought that it would be cool to make just another tab in the inventory, and the player could click on item and choose an option to move the item to that tab (or remove it from there) and add a sell all button there. Beacuse if it's me - I can forget after 30 minutes of playing that hey, I want that item, and want to sell this one.

Crim, The Red Thunder
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Re: Inventory handling

#2 Post by Crim, The Red Thunder »

Chest makes this moot, since you sell anything you don't want at the end of each floor.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
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DarthNihilus
Wayist
Posts: 17
Joined: Sun Mar 17, 2013 2:57 pm

Re: Inventory handling

#3 Post by DarthNihilus »

this is totally another matter. and i don't like that the chest sells items cheaper.

darkgod
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Re: Inventory handling

#4 Post by darkgod »

It doesnt actually :)
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Crim, The Red Thunder
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Re: Inventory handling

#5 Post by Crim, The Red Thunder »

The only way you get less money from the chest is if you have extract gem. MOST of the time, gems you can extract from an item sell/transmog for more then the item itself does (artifacts and all rares are the exception to this rule) and this is why the chest got an option (once you reach the fortress) to automatically convert all items (that it can) to gems and THEN transmog those if you have the extract gem talent, so the annoyance of manually extracting everything only exists in the early game.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

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