Rouge Winner ( only semi)

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Salomox
Posts: 1
Joined: Fri Feb 15, 2013 12:27 pm

Rouge Winner ( only semi)

#1 Post by Salomox »

Even so i only managed to win the game in adventure with about 7 Deaths xD im still proud of it. Considering that was at most my tenth try to seriously win and not just fool around with a character ( Got around 20 characters in total ).( Most deaths btw. were because of simple facts i didn't know cause i never managed to get to the far east before so i had no clue what i would meet there overall)

So now to the questions.

First of all how do you close the portals on high peak because the only reason i didn't close them during the fight was the simple fact that i didn't know how ?

Second: I read some people complaining that the sun Paladin that helps you at the endfight is really squishy and hard to keep alive. i didn't even try and she simply survived trough everything.

Also i didn't really use stealth at all and wanted to know if it is even viable cause bosses see you as far as i know pretty much always and normal enemies are usually not the problem.

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http://te4.org/characters/8444/tome/e9900d00-e708-4ef7-a201-8d3c519f6276

Even so this is my first post , a big thank you to the community because these forums really helped my out : )

Mewtarthio
Uruivellas
Posts: 717
Joined: Mon Jul 16, 2012 6:03 pm

Re: Rouge Winner ( only semi)

#2 Post by Mewtarthio »

Aeryn got buffed shortly before 1.0 was released, boosting her survivability significantly. Plus, Rogues are melee glass cannons whose battles are always over quickly (one way or another), while Sun Paladins are tanks that specialize in dragging fights out. I'm no good with Rogues myself, but I imagine they'd stand a pretty good chance of taking down the Sorcerers before Aeryn got into serious trouble.

As for the portals, you're supposed to use the appropriate Orb of Command while standing on top of them to seal them. I'd recommend starting at the demon portal in the northwest and working your way clockwise, but you were obviously able to kill the Sorcerers before the flunkies became an issue.

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Rouge Winner ( only semi)

#3 Post by Crim, The Red Thunder »

A lot of it also depends on who targets who. If the archmage enemy targets the sunpally, sunpally just shrugs and falls over dead. If the reaver enemy attacks the sunpally, she charges into glorious battle giving you time to do your job. If you can't suck the archmage away, well... Sunpally tends not to live for too long.

Prodigy's helped her quite a bit when they got added, and the buff shortly before 1.0 helped more, she's actually USEFUL at this point.

And don't feel bad about winning on adventure, for the moment the adventure setting is what the game is balanced around. Both of my current winners have been on adventure, and both had at LEAST 7 deaths.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
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