I like to think you just missed all the edits in my last post before you posted that. That doesn't excuse the fact that you had to see the post before you posted, though. So, I'm not amused at all.donkatsu wrote:By your logic there's also no reason not to add passive vim regeneration. You don't understand why "these topics keep getting made" because you're missing the point, and given that you don't even have a reason against their removal I don't understand why you're bothering to comment at all.SageAcrin wrote:If there's a reason to remove these, it's because people think they "trivialize" a mechanic that can be side-stepped by remembering you have Drain, as any time there are no enemies around, you don't actually need Vim, and Drain restores sufficient Vim in nearly all cases.
I think it's really minor. Hate and Paradox are the two other majorly restrictive (at least in theory) resources, and the nature of Hate makes these wands useless, while IIRC there's no Paradox equivalent. So there's nothing particularly wrong, to me, with removing Vim from this equation.
For some strange reason, these topics keep getting made, so whatever. If it bothers people so much, I'm not against a removal, because it does so very little...
So vim management is trivial, and I do agree with you there. Why not just remove vim entirely and make defiler talents free? And hey, you know, hate and paradox management are pretty easy too so why not just remove those resource bars as well? It's not like it's actually going to matter, right? Also, Norgos is pretty easy so he should just instantly die the moment he enters the player's FoV.
Just because two things are practically the same doesn't mean that they should be made exactly the same.
Regardless, said post explains the situation in regards to Vim, in my opinion-and why an emergency extreme restore fits it better than constant regeneration. It is the difference between learning the playstyle-which I find interesting-of Corruptors and "Hey let's rest all the time like every other class".
It's very, very close to a non-issue from an optimal play standpoint, but it also requires thought.
An optimal play standpoint is the only time spamming a wand for ages would even be useful. Therefore, it's a non-issue, or very close to one, unless you're non-optimal at the playstyle of Corruptor/Reaver-at which point, you are not going to want to sit there spamming that wand unless you feel you have absolutely no other option, at which point, having a terrible, terrible option is better than none.
I do agree that the answer there needs to be better-that's why I suggested a different answer, one that doesn't remove the effect, but removes the tedium. But just making it a case of removing the playstyle trait-which Vim on rest does, in addition to totally violating the theme-is also not desirable to me. Corruptor and Reaver have simple playstyles, and something that makes them more interesting is a good thing to me.
But, please, continue comparing my statements to ridiculous things and not actually reading my posts. Obviously, I have no reason for my standpoint, you said so yourself.