Slime Tunnels: pedestals show up on map

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

Moderator: Moderator

Post Reply
Message
Author
areacode212
Yeek
Posts: 12
Joined: Sun Mar 11, 2012 3:39 am

Slime Tunnels: pedestals show up on map

#1 Post by areacode212 »

How about getting those pedestals to show up as a different color or dot on your map, and make the "interesting terrain" so that you automatically run to them when auto-exploring? I did that Pride second-to-last, and when I returned, it was...not a lot of fun to run around back-and-forth trying to find them again, once I figured out what to do.

eliotn
Wyrmic
Posts: 244
Joined: Mon Sep 26, 2011 1:49 pm

Re: Slime Tunnels: pedestals show up on map

#2 Post by eliotn »

*support*

Also, the pedestals could have a clue for which orb fits in. Its no fun to randomly try every orb.

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Slime Tunnels: pedestals show up on map

#3 Post by Frumple »

They, uh. Do. They're specifically called "orb pedestal (foo)". Or should, when you mouse over them.

PureQuestion
Master Artificer
Posts: 726
Joined: Fri Feb 03, 2012 3:53 am

Re: Slime Tunnels: pedestals show up on map

#4 Post by PureQuestion »

He means, on the minmap.

Post Reply