I just loaded up my level 75 Temporal Warden (in the ID, natch) and noted that some of his resistances were lower than they should be. In particular, the all-important temporal resistance was -10% when naked, when it should have been 18% due to Thick Skin.
Does anybody know what could be going wrong? Failing that, what's the cheat command for increasing specific resistances?
[SVN]Inexplicable decrease in several resistances
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Re: [SVN]Inexplicable decrease in several resistances
I know there was a bug with Feed Strengths (Doomed talent) that could mess up, but I don't know if it is still there. For a cheat command, try:
after removing all equipment that affects it. It should then show 18% properly.
Code: Select all
game.player.resists[DamageType.TEMPORAL]=0
Re: [SVN]Inexplicable decrease in several resistances
Never fixed afaik.lukep wrote:I know there was a bug with Feed Strengths (Doomed talent) that could mess up, but I don't know if it is still there. For a cheat command, try:after removing all equipment that affects it. It should then show 18% properly.Code: Select all
game.player.resists[DamageType.TEMPORAL]=0

Re: [SVN]Inexplicable decrease in several resistances
The cheat code you mentioned returns an error message stating that DamageType is undefined.
Re: [SVN]Inexplicable decrease in several resistances
DG corrected it. For anyone else with the same issue, it is game.player.resists[engine.DamageType.TEMPORAL]=0
Re: [SVN]Inexplicable decrease in several resistances
Ah, so that bug was fixed?Parcae2 wrote:DG corrected it.