[V1]game take light radius as the effective vision range

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jinsediaoying
Wyrmic
Posts: 284
Joined: Thu Mar 29, 2012 2:11 am

[V1]game take light radius as the effective vision range

#1 Post by jinsediaoying »

so if my light radius is 12, then I can see the monsters 12 grids away instead of 10

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