[RC3] Elven Cultist Dark Portal

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Yurie
Yeek
Posts: 12
Joined: Sat Dec 22, 2012 9:23 am

[RC3] Elven Cultist Dark Portal

#1 Post by Yurie »

Whenever Eleven Cultist Casts Dark Portal my game goes into infinite LUA loops. I have to kill the cultist before he starts casting it in order to progress. I think this is already fixed, not sure.

---------------- Stack Dump ----------------
2: table // 1fe5e68
1: table // 1fe5e68
--------------- Stack Dump Finished ---------------
[PROJECTOR] starting dam 26.695763429814
[PROJECTOR] after difficulty dam 26.695763429814
[PROJECTOR] res 23.332904234257 0.76667095765743 on dam 26.695763429814
[PROJECTOR] after resists dam 20.466866514132
[PROJECTOR] after flat damage armor 20.466866514132
[PROJECTOR] final dam 20.466866514132
[LOG] Elven cultist casts Dark Portal.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:137: in function </engine/interface/ActorTalents.lua:126>
Lua Error: /engine/interface/ActorTalents.lua:145: /engine/interface/ActorTalents.lua:137: [string "if engine.version_compare(game.__mod_info.ver..."]:9: attempt to index global 'Map' (a nil value)
stack traceback:
[string "if engine.version_compare(game.__mod_info.ver..."]:9: in function 'damtype'
/engine/interface/ActorProject.lua:195: in function 'project'
[string "if engine.version_compare(game.__mod_info.ver..."]:8: in function <[string "if engine.version_compare(game.__mod_info.ver..."]:3>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:132: in function </engine/interface/ActorTalents.lua:126>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:145 useTalent
At /mod/ai//tactical.lua:366 runAI
At /mod/ai//tactical.lua:392 doAI
At /mod/class/NPC.lua:60 act
At /engine/GameEnergyBased.lua:131 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1036
---------------- Stack Dump ----------------
2: table // 1fe5e68
1: table // 1fe5e68
--------------- Stack Dump Finished ---------------
[ATTACK] attacking with flaming stralite longsword
[ATTACK] to Fezeziuka :: 110.69203033032 5 37 40.083333333333 :: 1
checkEvasion 99 30 42
=> evasion chance 70.714285714286
[LOG] Fezeziuka evades mean looking elven guard.
[LOG] Elven cultist casts Dark Portal.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:137: in function </engine/interface/ActorTalents.lua:126>
Lua Error: /engine/interface/ActorTalents.lua:145: /engine/interface/ActorTalents.lua:137: [string "if engine.version_compare(game.__mod_info.ver..."]:9: attempt to index global 'Map' (a nil value)
stack traceback:
[string "if engine.version_compare(game.__mod_info.ver..."]:9: in function 'damtype'
/engine/interface/ActorProject.lua:195: in function 'project'
[string "if engine.version_compare(game.__mod_info.ver..."]:8: in function <[string "if engine.version_compare(game.__mod_info.ver..."]:3>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:132: in function </engine/interface/ActorTalents.lua:126>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:145 useTalent
At /mod/ai//tactical.lua:366 runAI
At /mod/ai//tactical.lua:392 doAI
At /mod/class/NPC.lua:60 act
At /engine/GameEnergyBased.lua:131 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1036
---------------- Stack Dump ----------------
2: table // 1fe5e68
1: table // 1fe5e68
--------------- Stack Dump Finished ---------------
[LOG] Elven cultist casts Dark Portal.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:137: in function </engine/interface/ActorTalents.lua:126>
Lua Error: /engine/interface/ActorTalents.lua:145: /engine/interface/ActorTalents.lua:137: [string "if engine.version_compare(game.__mod_info.ver..."]:9: attempt to index global 'Map' (a nil value)
stack traceback:
[string "if engine.version_compare(game.__mod_info.ver..."]:9: in function 'damtype'
/engine/interface/ActorProject.lua:195: in function 'project'
[string "if engine.version_compare(game.__mod_info.ver..."]:8: in function <[string "if engine.version_compare(game.__mod_info.ver..."]:3>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:132: in function </engine/interface/ActorTalents.lua:126>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:145 useTalent
At /mod/a

belmarduk
Halfling
Posts: 110
Joined: Thu Oct 27, 2011 6:45 pm

Re: [RC3] Elven Cultist Dark Portal

#2 Post by belmarduk »

I reported this yesterday, darkgod said it's fixed for the next RC. :)

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: [RC3] Elven Cultist Dark Portal

#3 Post by darkgod »

If you play online the server pushes a fix every minutes too
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [RC3] Elven Cultist Dark Portal

#4 Post by jenx »

Does it push all fixes or just this one?
MADNESS rocks

Dwindlehop
Halfling
Posts: 98
Joined: Tue Sep 18, 2012 10:25 pm

Re: [RC3] Elven Cultist Dark Portal

#5 Post by Dwindlehop »

Great! I came here looking for a way to rescue my AB from this Lua error. Thanks!

Dwindlehop
Halfling
Posts: 98
Joined: Tue Sep 18, 2012 10:25 pm

Re: [RC3] Elven Cultist Dark Portal

#6 Post by Dwindlehop »

Is there any way to force the update? I'm still generating the error.

kenko
Low Yeek
Posts: 6
Joined: Mon Apr 16, 2012 4:30 am

Re: [RC3] Elven Cultist Dark Portal

#7 Post by kenko »

Is the fix available anywhere?

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