[RC1] Can't betray?

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Ramidel
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[RC1] Can't betray?

#1 Post by Ramidel »

I was a dwarf wilder, exploring the Trollmire and Ruins of Kor'Pul after finishing Reknor and the Deep Bellow, and on the way I encountered two arcane escorts (a Sun Paladin in Trollmire and a Seer in Kor'pul). Neither gave me the option to betray them.

I thought that you didn't need antimagic to betray escorts in this version?

darkgod
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Re: [RC1] Can't betray?

#2 Post by darkgod »

Which kind of wilder ?
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supermini
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Re: [RC1] Can't betray?

#3 Post by supermini »

You don't have to be antimagic, but you can't know an arcane spell or a rune.
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Ramidel
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Re: [RC1] Can't betray?

#4 Post by Ramidel »

Wyrmic. I took no arcane spells and I did not have any runes on me.

Zigur still allowed me access after all of this and let me try out for Antimagic, if that helps.

Mewtarthio
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Re: [RC1] Can't betray?

#5 Post by Mewtarthio »

Did you read the sign at the entrance to Zigur? Learning that lore gives you the ability to betray escorts on all characters (if you've already learned the lore in a previous version, getting it from the fortress library should work, too).

Ramidel
Cornac
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Re: [RC1] Can't betray?

#6 Post by Ramidel »

Ah. So I need to visit Zigur to get that lore, then I can betray?

Thanks much, that clears it up.

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