Greetings,
I compiled the source for b43 today and it compiled correctly, but the linked images were the result. I don't know exactly how to describe the bug, but it seems to be an alpha channel problem and a color output problem. It makes the menu screens unreadable, but the actual gameplay screens seem unaffected. Log also shared.
I have linked images and a hardInfo report of my system if it helps. Not sure the best way to look up the solution to this problem, though I have tried.
https://docs.google.com/folder/d/0Bw0J3 ... VmVlU/edit
DaPortlyJester
[b43] Graphical Error - Alpha Channel, Color Output?
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Re: [b43] Graphical Error - Alpha Channel, Color Output?
Yeah, I get the same issue, and so does at least one other person:
http://forums.te4.org/viewtopic.php?f=36&t=35061
We are all using Ubuntu 12.10, but I don't know what about our setups is the cause. I would really love to fix this issue, because the game is faster when I compile it myself, and it's much easier for me to work on FoV when the display isn't all funky.
http://forums.te4.org/viewtopic.php?f=36&t=35061
We are all using Ubuntu 12.10, but I don't know what about our setups is the cause. I would really love to fix this issue, because the game is faster when I compile it myself, and it's much easier for me to work on FoV when the display isn't all funky.
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