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[LOG] Shadup activates Stealth.
addTmpVal table: 0x0a571258 stealth 41.929490795422 :=: 2 21063 add
addTmpVal table: 0x0a571258 lite -1000 :=: 2 21064 add
addTmpVal table: 0x0a571258 infravision 1 :=: 2 21065 add
[LOG] Shadup uses Shadowstep.
checkHit(old) 50 51.929490795422 => chance to hit 46.102890070722
checkHit(smooth) 50 51.929490795422 => chance to hit 41.912937322679
[ATTACK] attacking with Zubybeth the stralite dagger
[ATTACK] to Argoniel :: 87.085120230622 20.116011467107 15.327603234049 21.25 :: 2.6890533905807
checkHit(smooth) 59.533333333333 21.25 => chance to hit 89.644459785986
[ATTACK] raw dam 87.085120230622 versus 15.327603234049 0.3 with APR 20.116011467107
[ATTACK] after armor 87.085120230622
[ATTACK] after range 101
[PHYS CRIT %] 100
[ATTACK] after crit 223.45703490634
[ATTACK] after mult 600.88789736401
[PROJECTOR] starting dam 600.88789736401
[PROJECTOR] after difficulty dam 600.88789736401
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 811.19866144141
[PROJECTOR] after resists dam 536.32112809195
[PROJECTOR] after flat damage armor 536.32112809195
[PROJECTOR] final dam 536.32112809195
[PROJECTOR] starting dam 8
[PROJECTOR] after difficulty dam 8
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 9.28
[PROJECTOR] after resists dam 6.1354392028331
[PROJECTOR] after flat damage armor 6.1354392028331
[PROJECTOR] final dam 6.1354392028331
[PROJECTOR] starting dam 8
[PROJECTOR] after difficulty dam 8
[PROJECTOR] res 84.342764165132 0.15657235834868 on dam 9.6
[PROJECTOR] after resists dam 1.5030946401474
[PROJECTOR] after flat damage armor 1.5030946401474
[PROJECTOR] final dam 1.5030946401474
[PROJECTOR] starting dam 10
[PROJECTOR] after difficulty dam 10
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 10.8
[PROJECTOR] after resists dam 7.1403818308833
[PROJECTOR] after flat damage armor 7.1403818308833
[PROJECTOR] final dam 7.1403818308833
[PROJECTOR] starting dam 8
[PROJECTOR] after difficulty dam 8
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 10.8
[PROJECTOR] after resists dam 7.1403818308833
[PROJECTOR] after flat damage armor 7.1403818308833
[PROJECTOR] final dam 7.1403818308833
[PROJECTOR] starting dam 35.938357444569
[PROJECTOR] after difficulty dam 35.938357444569
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 48.516782550169
[PROJECTOR] after resists dam 32.076699316124
[PROJECTOR] after flat damage armor 32.076699316124
[PROJECTOR] final dam 32.076699316124
checkHit(smooth) 39.45 60.069960960754 => chance to hit 16.329217422611
[LOG] Elandar resists the mind attack!
[PROJECTOR] starting dam 2
[PROJECTOR] after difficulty dam 2
[PROJECTOR] res 31.36665203838 0.6863334796162 on dam 2
[PROJECTOR] after resists dam 1.3726669592324
[PROJECTOR] after flat damage armor 1.3726669592324
[PROJECTOR] final dam 1.3726669592324
checkHit(smooth) 39.45 61.058775386216 => chance to hit 15.818392009519
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 32.19108574686 0.6780891425314 on dam 4
[PROJECTOR] after resists dam 2.7123565701256
[PROJECTOR] after flat damage armor 2.7123565701256
[PROJECTOR] final dam 2.7123565701256
[ATTACK] attacking with Life Drinker
[ATTACK] to Argoniel :: 82.418303893121 22.116011467107 15.327603234049 21.25 :: 2.4029081273461
checkHit(smooth) 59.533333333333 21.25 => chance to hit 89.644459785986
[ATTACK] raw dam 82.418303893121 versus 15.327603234049 0.3 with APR 22.116011467107
[ATTACK] after armor 82.418303893121
[ATTACK] after range 99
[PHYS CRIT %] 100
[ATTACK] after crit 219.03214312601
[ATTACK] after mult 526.31411686754
[PROJECTOR] starting dam 526.31411686754
[PROJECTOR] after difficulty dam 526.31411686754
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 710.52405777118
[PROJECTOR] after resists dam 469.76046967729
[PROJECTOR] after flat damage armor 469.76046967729
[PROJECTOR] final dam 469.76046967729
[PROJECTOR] starting dam 8
[PROJECTOR] after difficulty dam 8
[PROJECTOR] res 84.342764165132 0.15657235834868 on dam 9.6
[PROJECTOR] after resists dam 1.5030946401474
[PROJECTOR] after flat damage armor 1.5030946401474
[PROJECTOR] final dam 1.5030946401474
[PROJECTOR] starting dam 10
[PROJECTOR] after difficulty dam 10
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 10.8
[PROJECTOR] after resists dam 7.1403818308833
[PROJECTOR] after flat damage armor 7.1403818308833
[PROJECTOR] final dam 7.1403818308833
[PROJECTOR] starting dam 8
[PROJECTOR] after difficulty dam 8
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 10.8
[PROJECTOR] after resists dam 7.1403818308833
[PROJECTOR] after flat damage armor 7.1403818308833
[PROJECTOR] final dam 7.1403818308833
[PROJECTOR] starting dam 35.938357444569
[PROJECTOR] after difficulty dam 35.938357444569
[PROJECTOR] res 33.885353417747 0.66114646582253 on dam 48.516782550169
[PROJECTOR] after resists dam 32.076699316124
[PROJECTOR] after flat damage armor 32.076699316124
[PROJECTOR] final dam 32.076699316124
removeTempVal stealth 41.929490795422 :=: 21063
delTmpVal stealth 41.929490795422 add
removeTempVal infravision 1 :=: 21065
delTmpVal infravision 1 add
removeTempVal lite -1000 :=: 21064
delTmpVal lite -1000 add
Using cached font /data/font/DroidSans-Bold.ttf 16
[LOG] Elandar says: 'Damn you, you only postpone your death! Fyrk!'
[EMOTE] added Damn you, you only postpone your death! Fyrk! 5 455
< lots of messages about spawning Fyrk >
===== activating sustain Fyrk, Faeros High Guard T_FIERY_HANDS
[LOG] Fyrk, Faeros High Guard activates Fiery Hands.
addTmpValTable table: 0x16a893d8 3 29.367402097135
addTmpVal table: 0x16a893d8 3 29.367402097135 :=: 8 8 add
addTmpValTable table: 0x0fe938e8 3 9.85590016638
addTmpVal table: 0x0fe938e8 3 9.85590016638 :=: 9 9 add
addTmpVal table: 0x11b4d0e8 stamina_regen_on_hit 2.6666666666667 :=: 10 10 add
===== activating sustain Fyrk, Faeros High Guard T_WILDFIRE
[LOG] Fyrk, Faeros High Guard activates Wildfire.
[SHADER] Loading from /data/gfx/shaders/flames.lua
New GL Shader program 18
New GL Shader 19 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 18: Uniform: 0: 1406 aam
*p 18: Uniform: 1: 8B52 color1
*p 18: Uniform: 2: 8B52 color2
*p 18: Uniform: 3: 1406 hide_center
*p 18: Uniform: 4: 1406 npow
*p 18: Uniform: 5: 1406 tick
*p 18: Uniform: 6: 1406 time_factor
*p 18: Uniform: 7: 8B50 xy
*p 18: Uniform: 8: 1406 zoom
*p 18: Uniform: 9: 8B5E tex
addTmpValTable table: 0x0fe938e8 3 16
addTmpVal table: 0x0fe938e8 3 16 :=: 11 11 add
addTmpValTable table: 0x1404f038 3 61.538461538462
addTmpVal table: 0x1404f038 3 61.538461538462 :=: 12 12 add
===== activating sustain Fyrk, Faeros High Guard T_BURNING_WAKE
[LOG] Fyrk, Faeros High Guard activates Burning Wake.
addTmpVal table: 0x11b4d0e8 burning_wake 34.173530761775 :=: 13 13 add
addTmpVal table: 0x11b4d0e8 cleansing_flames 50 :=: 14 14 add
[LOG] #VIOLET#The Sorcerers flee through a portal. As you prepare to follow them, a huge faeros appears to block the way.
[LOG] #LIGHT_GREEN#Personal New Achievement: Race through fire!
[PROFILE] filtering save of donations to profile offline
[PROFILE] mounted offline on /current-profile
[PROFILE] unmounted offline from /current-profile
[QUEST] try update status on Shadup charred-scar 1 nil
[LOG] #LIGHT_GREEN#Quest 'The Doom of the World!' completed! #WHITE#(Press 'j' to see the quest log)
[STORES] restocking
AI took for target 14808 Elandar :: 3293 Shadup 1 < 0
Elandar 14808 dumb ai talents can use Metaflow T_METAFLOW
Elandar 14808 dumb ai talents can use Freeze T_FREEZE
Elandar 14808 dumb ai talents can use Strike T_STRIKE
Elandar 14808 dumb ai talents can use Illuminate T_ILLUMINATE
Elandar 14808 dumb ai talents can use Lightning T_LIGHTNING
Elandar 14808 dumb ai talents can use Attack T_ATTACK
Elandar 14808 dumb ai talents can use Regeneration T_REGENERATION
Elandar 14808 dumb ai talents can use Inferno T_INFERNO
Elandar 14808 dumb ai talents can use Flame T_FLAME
Elandar 14808 dumb ai talents can use Flameshock T_FLAMESHOCK
Elandar 14808 dumb ai talents can use Manathrust T_MANATHRUST
Elandar 14808 dumb ai talents can use Arcane Reconstruction T_HEAL
Elandar 14808 dumb ai talents can use Phase Door T_PHASE_DOOR
dumb ai uses T_MANATHRUST
[LOG] Elandar casts Manathrust.
[SPELL CRIT %] 21
[PROJECTOR] starting dam 189.35496009311
[PROJECTOR] after difficulty dam 189.35496009311
[LOG] Shadup casts a protective shield just in time!
addTmpValTable table: 0x0ad5baa8 2 18.134810475327
addTmpVal table: 0x0ad5baa8 2 18.134810475327 :=: 2 21066 add
[LOG] #OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res 38.134810475327 0.61865189524673 on dam 56.806488027934
[PROJECTOR] after resists dam 35.143441480792
[PROJECTOR] after flat damage armor 35.143441480792
[PROJECTOR] final dam 35.143441480792
checkHit(smooth) 60.75 46.991666666667 => chance to hit 78.954752718344
[TARGET] Passing target human sun-paladin from human sun-paladin to orc warrior
[LOG] Shadup hits Argoniel for #GREY#0 darkness#LAST#, #aaaaaa#0 physical#LAST#, #1133F3#0 cold#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #GREY#0 darkness#LAST#, #GREY#0 darkness#LAST#, #YELLOW#0 mind#LAST#, #GREY#0 darkness#LAST#, #1133F3#0 cold#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #GREY#0 darkness#LAST#, #GREY#0 darkness#LAST# damage (total 0.00).
[LOG] #{bold}#Shadup killed Argoniel!#{normal}#
[LOG] Shadup hits Elandar for #YELLOW#0 mind#LAST# damage.
[LOG] #{bold}#Shadup killed Elandar!#{normal}#
[LOG] Elandar hits Shadup for #PURPLE#36 arcane#LAST# damage.
addTmpVal table: 0x11b4d0e8 invisible -0 :=: 15 15 add
addTmpVal table: 0x11b4d0e8 stealth -0 :=: 16 16 add
removeTempVal invisible -0 :=: 15
delTmpVal invisible -0 add
removeTempVal stealth -0 :=: 16
delTmpVal stealth -0 add
addTmpVal table: 0x11b4d0e8 invisible -0 :=: 14 17 add
addTmpVal table: 0x11b4d0e8 stealth -0 :=: 14 18 add
[SOUND] loading from /data/sound/actions/achievement.ogg :=: sound "/data/sound/actions/achievement.ogg" : <static>
[TARGET] Passing target human sun-paladin from human sun-paladin to orc warrior
[TARGET] Passing target human sun-paladin from High Sun-Paladin Rodmour to orc warrior